Only one fevered mind ?

What am I going to do with my build that gets 5.6 k mana regen per second ? I will never be able to spend all that mana !

Back to the drawing board I guess.


edit: PS: I secretly love this. This is not a complaining post but a brag post.
Last edited by polimeris#6053 on Jun 16, 2020, 1:16:51 AM
Last bumped on Jun 18, 2020, 1:55:49 AM
Try some kind of archmage + indigon build.
Or use agnostic when it become a skill tree passif.

Edit: Maybe try out manastorm shield ? With that much mana regain it could be decent.
Last edited by milorius#5160 on Jun 16, 2020, 9:17:48 AM
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Fevered Mind: No longer increases the Mana cost of skills by 50%. No longer grants 30-40% increased Spell Damage. Now causes Notable Passive Skills in radius to be transformed to instead grant 10% increased Mana cost of skills and 20% increased Spell Damage. Now has a Small radius. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.


Yikes.


edit: pretty happy about patch note overall. But this is even more brutal for archmage than I thought.
Last edited by polimeris#6053 on Jun 17, 2020, 12:49:40 AM
build that scale mana is very dead

Have played the Poet VD build by Márkusz. It is noob proof. You just need to know how to press left click and the auto target do the rest. (if the orb always target one boss in uber elder fight, you do need to reposition)

https://www.pathofexile.com/forum/view-thread/2101181

too bad that build was killed off due to Zerphi flask nerf

And i still have these shit



Hope his "new" build is still working

https://www.pathofexile.com/forum/view-thread/2300029

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I don't think mana scaling is dead. However, it's very clear that GG doesn't want us to cast ONE huge spell.

I will still be going for archmage. I have 3 archmage builds in reserve and simulations shows them doing fine.
"
polimeris wrote:
I don't think mana scaling is dead. However, it's very clear that GG doesn't want us to cast ONE huge spell.

I will still be going for archmage. I have 3 archmage builds in reserve and simulations shows them doing fine.


They just don't have agreement from design team that make new thing and balance team that test community build and do simulation of dps.

It is pretty obvious that archmage scale with mana and there is a lot of thing to scale mana.

Or it is another marketing tactics . Knew the new skill is OP, but ignore it in the first league, nerf the related item in next few league.


Just not sure why there is carpet bomb on melee league on unique item as well as carpet bomb on passive tree. They don't even announce the nerf well this time
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