"Area has Patches pf Shocking Ground which increase Damage Taken by 50%" WTF

Im sorry, BUT WHAT THE FUCK?

[Removed by Support]
Last edited by Lisa_GGG#0000 on May 2, 2020, 2:07:41 PM
Last bumped on May 3, 2020, 7:54:30 AM
This thread has been automatically archived. Replies are disabled.
Im sorry support but ium adding the essence of this post in once again.

This mod is Build breaking for pretty much any build cause 50% more damage taken is just not cool in any way or form.
Especially after starting post from GGG ealier about mods that should be nerfed or removed since awakening lvls scale them into oblivion.
If only there was a way to be immune to shock in this game... Oh wait there are plenty...
Yeah cause the previous shocked ground wasnt deadly enough.
im not talking about midigating it, im talking about its scaling which is just insane with this mod.
From 15% to 50% more damage taken is just crazy. O.o
Unavailable
scales it even further. :^)
Some items in this post are currently unavailable.


You can always try to find a way to utilize a unique like the above.

If not, then spam those flasks or reroll the mod.
We miss you, bald man.




Flasks like these are the answer to your issue.. You want to cover Freeze, Curse, Shock, and Bleed either though flasks or Gear on most all builds. Shock is one that is a bit more situational than others like the map mod or Betrayal Encounters but, one that you should still have coverage for in general Mapping.

Thats why Immunity to Elemental Effects is a such a strong and sometimes overlooked mechanic like Raider for example.
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on May 3, 2020, 8:00:19 AM

Report Forum Post

Report Account:

Report Type

Additional Info