Redemption Sentry crit support
At the moment I am using the redemption sentries as my spectres. Some people use the helmet craft "socketed spells have +#% to critical strike chance" which looks nice but I question the interaction with the redemption sentries.
My first thought is, raise spectre is a spell but the redemption sentries use attacks so it should not work with the craft "socketed spells have +#% to critical strike chance", and it should work with "socketed attacks have +#% to critical strike chance". In the case of slave drivers for example, it should be the other way around. Is it possible to clarify on this? Last bumped on May 4, 2020, 4:02:47 PM
|
![]() |
They have several attacks and a couple of spells, but I believe the current spectre AI will strongly prioritize spells where they have them.
|
![]() |
" It is not a matter of what they will prioritize... redemption sentries will use attacks and faster attacks for example does increase the attack speed but spell echo does not work as they don't use spells. The question now is, what does the wording "socketed spells/attacks" refer to in this case. The spell from the gem or the attack from the redemption sentries. Last edited by SeaSpirit#5538 on May 4, 2020, 2:00:13 PM
|
![]() |
" Socketed defines that it refers to the gem. In this case, if the socketed gem has a spell tag, it will increase its crit chance. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
|
![]() |