Overwriting additional bench mods (can have up to 3 additional mods)
Hello,
a question to the master craft bench mod "can have up to 3 additional mod". If I have added this and 2 additional other mods. Can I overwrite one of this additional mods without destroying the master mod or the other additional mod? I think it will not work if I had more than 2 add. mods (legacy). Last bumped on Mar 12, 2020, 9:13:42 PM
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What do you mean with "override"? Like if you crafted Life+Fire Res replacing the fire with cold or something? No, doesn't work. You can Annul/Scour/Divine it, everything else (bench) is not possible.
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But I think you can redo a single crafted mod without deleting the rest.
If you select it there is displayed a sour and the "normal" costs. I think I did this some times. But i am not sure, it was some time ago. You are right, that's the question. Last edited by Jerexil#5282 on Mar 12, 2020, 4:49:29 PM
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You can 'overwrite' a single crafted mod because the game actually does 2 things at once.
1) it uses the 'remove crafted mods' craft, which costs 1 scour 2) puts your new craft on an item. You cant do that with multimod. the game can only remove ALL crafted mods, not 1 of the 3. you can manually use the 'remove crafted mods' craft, and FULLY recraft. Or you can use divine orbs to change the values on the current crafts. Nothing else. Last edited by Thror2k5#7154 on Mar 12, 2020, 7:26:57 PM
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Thank you!
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