Zealotry still not working with mines, possibly traps.
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The Consecrated Ground never procs with mine hits at the moment, long duration traps like flamethrower trap supposedly still proc it.
I'm 100% certain this was working last league. Last bumped on Mar 30, 2020, 9:52:31 AM
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This seems intended to me based on previous changes in 3.8. Although mines are non-minion but instead considered triggers I think the wording needs to be altered. Despite this, I assume that this change also influences mines since each mine is considered their own entity and I would assume this would result in multiple instances of CG appearing. Therefore they likely removed this interaction for the health of their servers... disappointing nonetheless.
https://pathofexile.gamepedia.com/Zealotry Version history: 3.9.0 (not in patch notes) The gem description has changed to You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds (previously without Non-Minion wording) 3.8.1 The Zealotry aura has been temporarily [sic] disabled from granting Minions the ability to generate Consecrated Ground, to improve server performance. Last edited by NitroCobalt#3628 on Jan 25, 2020, 7:40:25 PM
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a
Last edited by NitroCobalt#3628 on Jan 25, 2020, 7:40:00 PM
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" i really doubt it, it was working fine before without excessive lag even when using skills that hit upwards 50 times a second with castspeed like ball lightning the spam proccing on rare/unique targets doesnt seem to matter at all performance wise although yes i also suspected the minion bugfix thing to have broken it |
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Disabled, as well as with ALL Minions due to script lag.
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I guess this is still disabled!?
To bad. It would give me a very nice boost to my GC miner |
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Is this still the case? I'm def not seeing the consecrated ground...kind of dissapointing.
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" yeah, seems intentional at this point for who kows what reason |
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