Yoke of Suffering and Righteous Fire

Hi GGG!
Presently, I think Yoke of Suffering does not work with righteous fire (e.g., does not cause it to shock). Now, I understand that righteous fire is essentially a 'debuff'. However, it is elemental damage. It deals burning damage over time. Its damage is increased by "increased elemental damage" or ""more elemental damage". There really is no argument that yoke of suffering should not cause righteous fire to shock.
Last bumped on Nov 8, 2019, 7:40:17 PM
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Hello Silvok1.
The reason Righteous Fire doesn't apply shock is because it doesn't inflict hits, and ailments are normally applied through hits, so it can't apply any ailment (it doesn't inflict the ignite ailment either).
Please note that this is also true for the The Three Dragons unique item's effect too, and for any other skill that doesn't hit.
Exactly what Qiu_Qiu said. Righteous Fire can't cause shock since it doesn't hit.

The exceptions to hits being the main cause of ailments is ground effects such as the chilling ground Arctic Breath causes or a few aura effects like what Skitterbots and Necromancer's Corpse Pact do.

Yoke of Suffering still only works on hits though. It doesn't allow the chilling ground effect of Arctic Breath to shock any more than it lets Righteous Fire or Scorching Ray shock.

If you want to make the point that Yoke of Suffering should say "Your Elemental Damage Hits can Shock, then sure you can go for that.

However, the baseline rule is only hits can cause shock because the magnitude of shock is dependent on how big the shocking hit was. Effects that don't rely on hits normally use 20% shock unless otherwise specified such as with Vessel of Vinktar, and that information can be found at https://pathofexile.gamepedia.com/Shock.

Considering Yoke of Suffering has its own mini-shock effect saying "Enemies take 5% increased Damage for each type of Ailment you have inflicted on them" I would expect there is absolutely no way GGG will allow the shock line to work on area elemental DoTs such as AB's chilling ground or RF's area burn. It's working as intended.
I had a feeling that someone would bring up hits.

I do believe that yoke of suffering then should say " elemental damage inflicts shock on hit"

Because as it stands, it is a blanket and general statement that implies any form of elemental damage.
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Silvok1 wrote:
I had a feeling that someone would bring up hits.

I do believe that yoke of suffering then should say " elemental damage inflicts shock on hit"

Because as it stands, it is a blanket and general statement that implies any form of elemental damage.


Well... no it doesn't, because ALL shocks (just like ALL ignites, and ALL freezes) are inflicted by hits.

The word "hit" is implied just by the Yoke saying your damage can shock.
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Silvok1 wrote:
I had a feeling that someone would bring up hits.

I do believe that yoke of suffering then should say " elemental damage inflicts shock on hit"

Because as it stands, it is a blanket and general statement that implies any form of elemental damage.

damage over time is not a hit.
you are focusing on the wrong side of the wording.
that is not the restrictive side that is the inclusive side.
you need to read restrictive side and act accordingly.
Trust your mind and strengthen your abilities!
It’s OK bc shock is not particularly helpful against any end-game bosses anyway; they have way too much life for it to matter. Unless you’re Elementalist, of course.

And everything else just dies immediately. So aside from some specialized builds shock just isn’t very good.

Meaning you’re not missing much, OP.
We're all in this leaky boat together, people.
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demon9675 wrote:
It’s OK bc shock is not particularly helpful against any end-game bosses anyway; they have way too much life for it to matter. Unless you’re Elementalist, of course.

And everything else just dies immediately. So aside from some specialized builds shock just isn’t very good.

Meaning you’re not missing much, OP.

No. He can craft a 4 second shock when you focus on a ring and get 20% more dmg for 4 chaos and a suffix. He is just focusing on the wrong source.
Trust your mind and strengthen your abilities!
"
Silvok1 wrote:
There really is no argument that yoke of suffering should not cause righteous fire to shock.

You are wrong. Shock is ailment applied by hit. Righteous fire is not hit - it is DoT. Therefore it can't shock.
retired from forum because of censorship and discrimination
(also poe2 bad)
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Silvok1 wrote:
Hi GGG!
Presently, I think Yoke of Suffering does not work with righteous fire (e.g., does not cause it to shock). Now, I understand that righteous fire is essentially a 'debuff'. However, it is elemental damage. It deals burning damage over time. Its damage is increased by "increased elemental damage" or ""more elemental damage". There really is no argument that yoke of suffering should not cause righteous fire to shock.


You are a liar!



Also:

https://pathofexile.gamepedia.com/Shock
"
The base duration of shock is 2 seconds and the damage increase scales relative to the amount of Lightning damage dealt to the enemy's maximum life. Increased damage from shock is capped at 50% at 10% of the target's maximum life dealt by Lightning damage, scaling down to 0% at no damage. Hits below the minimum threshold of 1% effect are discarded,[1] effectively requiring a hit of 0.2% enemy maximum life.


How much increased damage should the target suffer? It would be 0% anyway as at any given timepoint (no timespan as it is constantly and not damaging in pulses) the damage would be (mathematically) equal to 0.
Last edited by SuperMotte#2631 on Nov 8, 2019, 2:15:17 AM

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