Server Locations
I noticed my usual 18-20ms pings to my hideout/maps are now 100ms. So I thought maybe the gateway got changed at the login screen somehow with a patch or something. So I checked it and the usual one still says 20ms but in game everything is still 100ms.
Thought perhaps it was my interwebs having a fit so I got a buddy that lives close by that also plays and he said the same thing, he now has a 100ms to everything. Being in socal to go from 18-20ms to 100ms has to be an east coast location. Just curious on why the chosen gateway displays 20ms but in actual game play its all 100+. Only noticed it because while cycloning around everything felt extremely delayed, specially the looting of items and banking or vending. Did they remove all the west coast servers? I believe the west coast one was in San Jose, but 100ms is definitely somewhere on the east coast. Last bumped on Nov 1, 2019, 7:24:56 AM
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There are at least three different types of "servers" when you're playing a game and they're located at different locations around the globe.
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I'm on the east coast and have played Wash (30ms), Texas (70) and Cal (100) and honestly never noticed a real difference in the performance.
Once in a great while there might be hiccups for a day, but it's been rare. |
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Just curious why i'm being connected to an east coast server cluster even though we are picking the 20ms one from the list. I guess I got so used to the 18-20ms that the jump to 100ms was quite noticeable.
Just odd that they would do that, unless of course they are skimping out on servers to accommodate the lack of current player base (no need to pay for extra). Edit: Just did a map and sure enough I got into a 18-21ms ping one so the west coast ones are still there. They need to remove the ability to chose lower ping gateway since it really doesn't do anything. |
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Not sure what you mean, I have played Cali gateway forever and never once have I suspected that I am connected anywhere else.
~ Please separate the PoE1 and PoE2 forums.
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" So, it sounds like exactly once, you accidentally did connect to the Washingon gateway, and then you entered your hideout, and thus spawned a Washington hideout instance. If you then log out and connect to the Cali gateway, your hideout instance will still be in Washington. It'll only become Cali again once your hideout instance expires (so log off for 15 minutes). But any "new" instance you create will indeed be the last gateway you selected, which is why the map you opened was in Cali. Does that all make sense? |
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You should run your own WinMTR tests to find out how your PoE client/server link is being routed. For example, right now the PoE forums are super slow so I ran latency tests:
![]() For me it's always the same hou02.networklayer, dal04.networklayer, and dal03.networklayer hops (Internet nodes) that wreck PoE QoP. Networklayer has the worse performing Internet backbone. It's even worse than Cogent Internet backbone so that's really bad. Whatever Networklayer has for Internet routing hardware at dal04 and dal03 it's always overloaded and dropping packets and it isn't responding to ICMP requests much of the time. I would like to see TencentGGG sue IBM CLoud (parent company) over their consistently shitty Internet backbone (or provide a way we can route around the problem) but since its been going on for years and years I won't hold my breath. "You've got to grind, grind, grind at that grindstone..." Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 Last edited by Arrowneous#3097 on Oct 31, 2019, 2:13:31 PM
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" That's what I originally thought happened too. I made sure I had the San Jose gateway selected (I think its san jose since i ping 18ms) before I logged off last night and when I logged in just a second ago I was still at 100ms. So choosing a gateway with the lowest ping had zero bearing on where you actually connect to for maps or hideouts. |
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" Edit: Here you go, here is what my winmtr to the 100ms server looks like. Maybe someone can explain whats going on. ![]() |
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Where did you get that ip address? Is that the California PoE Realm? All I do is go to the WinMTR page and copy the appropriate long PoE realm address and paste it into WinMTR and run it for at least 100 iterations.
Edit: That ip address starts with 172 which is reserved as a private local address (same as 192.168.x.x) so that can't be a valid PoE realm address. Go back to the WinMTR page and copy the address of the appropriate PoE realm you normally play on and run it again. "You've got to grind, grind, grind at that grindstone..." Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 Last edited by Arrowneous#3097 on Oct 31, 2019, 8:01:30 PM
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