Maim Support stacking?

If I have Flesh and Stone with Maim Support, and then also an attack skill with Maim Support, are both gems making enemies take their own instance of increased damage? i.e. Do they stack (multiplicatively/additively)?




While I'm here, Flesh and Stone + Maim is additive in the debuff, or two different instances thus multiplicative?
Last bumped on Jan 16, 2020, 7:33:40 PM
enemies are either maimed, or they are not. maim does not stack.

neither does Intimidate.
That's not what I'm asking, though.

I'm asking if a Maim Support in Flesh and Stone aura will stack with a Maim Support in an attack skill gem.

Also, if they do stack, whether they're additive with each other or multiplicative.
and im telling you, they do NOT stack.

it doesnt matter if you have maim from blood+sand, linked to your main attack, AND from tombfist. they are only maimed ONCE, so you're only getting ONE instance of 'maimed enemies take x% increased physical damage'

https://pathofexile.gamepedia.com/Maim

Multiple maims do not stack.
Last edited by Thror2k5#7154 on Aug 16, 2019, 9:43:43 PM
I haven't tested, but I can't see any reason both wouldn't apply. They each have the attribute "enemies maimed by this skill (or supported skills) take x% increased physical damage". Any enemy that's been maimed by both should be taking both. Since they are both increased, they go into the "increased" calculation (i.e. additive).

EDIT: I get what you're saying about one instance of Maim, but the language of "maimed by this skill" is pretty clear and implies the game knows whether you were maimed by this skill or some other. If the code just tested for "maimed", seems like it would also count the increase for both...
Last edited by GreyLensman#5323 on Aug 16, 2019, 9:46:09 PM
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GreyLensman wrote:
I haven't tested, but I can't see any reason both wouldn't apply. They each have the attribute "enemies maimed by this skill (or supported skills) take x% increased physical damage". Any enemy that's been maimed by both should be taking both. Since they are both increased, they go into the "increased" calculation (i.e. additive).


Unfortunately since Maim doesn't stack, an enemy wouldn't be "maimed by both."
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I'm having a hard time following the idea that there is only be one instance of maim active, i.e. you're either maimed or your not (which makes sense...)

but that the game is still tracking how the maim was applied to know whether it should apply a particular increased damage (or not).

Not saying that can't be the way it works, only that it seems a bit odd.

Cheers
all instances are on the target, but only the highest level one has any effect. just like ignite.
Thanks for the clarification. What determines highest level? (This is probably in the wiki, which you can tell I haven't read...)
the source determines the level...

if you have a chest with 'socketed gems are supported by level 1 maim'... thats a level 1 maim.

if you have an item (example, tombfist) "Maim Enemies for 4 seconds on Hit with Attacks" that's a level 1 maim.

if you have a level X maim gem linked to blood and sand, thats a level X maim.

NOTE - Maim itself does not make enemies take increased phys damage. That is from the support (either gem or 'supported by' mod on armor). So tombfists will allow you to maim the enemy, but you wont get X% increased phys vs them.



Maim by itself just reduces enemy move speed by 30%. Maim support gem is what is applying a damage increase.

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