Inaccessible memory reward nodes
![]() 6 of the memory reward nodes on one of my characters (ChaosDamageSomething, SSF Synthesis Softcore) are inaccessible, since they surround the same 2 empty tiles. This has been the case for a few weeks, and was not solved by running and aquiring new Fragmented Memories. One of the patch 3.6.4 reads " But presumably this did not help since more than one tiles are completely surrounded in this case, yet no tile has individually more than 3 connectors pointing towards it. It should also be noted that none of these reward nodes are decayed. Edit: Uploaded image. Last edited by MoonlightMonsune#4678 on May 2, 2019, 1:18:29 PM Last bumped on May 2, 2019, 2:07:47 PM
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" " Remember, suffering is convenient.
That is why many people prefer it. Happiness requires effort. |
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Oh, my bad. Thank you for pointing this out.
Cheers |
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