Rewritten Distant memory doesn't want to vanish after compliting, Im stuck

Like in the title, i cant farm more of synthesis bosses because one that is finished don t want to disapear, i even closed all the portals and can t get in again and its still there.
Last bumped on Apr 26, 2019, 1:04:37 PM
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It's a bug and it should be fixed. Until then, this is how you can "save" your nexus: Run up to that boss memory again. When you connect to it (or was it when you walk up to the bridge leading to the boss memory?), the memory will disappear. Annoying, I know, but luckily not gamebreaking.
Let tomorrow be about solutions. Today is about vengeance.
- John Oliver

Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596
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MetalMaro wrote:
Like in the title, i cant farm more of synthesis bosses because one that is finished don t want to disapear, i even closed all the portals and can t get in again and its still there.


Thanks for your report, if you enter any new instance then it should remove the island.
I have the same problem.

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Jatin_GGG wrote:
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MetalMaro wrote:
Like in the title, i cant farm more of synthesis bosses because one that is finished don t want to disapear, i even closed all the portals and can t get in again and its still there.


Thanks for your report, if you enter any new instance then it should remove the island.


Jatin, dude. Go check his account or mine. We know what you mean by entering a new instance to remove the island. THAT IS NOT THE ISSUE. The boss distant memory seems as if it still has the boss EVEN THOUGH we have killed the boss.

Edit: my situation is fixed. Not sure how.
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Last edited by Jerle#2906 on Apr 26, 2019, 10:17:19 AM
i had this happen to me three times in succession last night. I found a cure and seems to be memories not despawning correctly.

it happens after generating a new boss memory, i.e. you think you cleared your last one, generate another from map runs, and then discover the same distant memory back on the memory map thing.

So my logic was (and potential bug abuse thing, can't remember word):
So a new boss has landed on top of the old one but only the old one can be accessed - simple, walk up to the memory void portal thing that would give access to the boss distant memory and hold shift+click on it and you can create a new instance. This instance seems to be the new one that has spawned on top of the old. So you can run it like normal - all 6 portals will appear inside.

I then thought that this may allow for exploits (ahha! remembered the word) so I tested by leaving that distant memory (after completion) by using the bridge link to another memory (place a new one if needed). Once in the new memory I tried to shift+click on the bridge link portal thing i just entered through to create a new instance. It seemed like it did, but in fact it had failed to do so and no new memory was created (so there is no exploit).

So to sum up if you have this problem:

If you are already in the distant memory that is bugged just walk back to the entrace on the bridge, or add a new memory there is needed, and enter the memory. In this new memory, turn around and shift click on the entrance to the boss memory to create a new instance. You can now run that instance as normal (and it counts for challenge too just like it should). When done - make sure to enter another memory, any memory, you don;t have to start it, just walk in from nexus, turn around and walk back into nexus. This should make sure the distant memory has gone and (hopefully) the next boss one will spawn correctly.

Sorry for essay here, trying to explain as much as I can to help bug finders narrow done problem in code.

Good luck

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