Killed enemies explode implicit does not function properly
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The implicit you can obtain via synthesize - "Killed enemies explode, dealing 3% of their life as physical damage" does not function with mines/traps.
I consider this a bug because the shaped version of the same mod works with them. The difference in wording is "Enemies killed" vs "Killed enemies" . There shouldn't be a reason why one works and the other does not. Last bumped on May 23, 2019, 4:43:05 PM
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can confirm, it works when u unsocket remote mine, even tho in the tooltip it doesnt say enemies you killed so it should work with mines, its also almost the same wording as the shaper mod on maces and it worked with mines on them last league, i hope there will be a reply to that since its a big investment for hc and not seeing it work is frustrating.
Last edited by Worlds91#5811 on Apr 1, 2019, 7:19:20 PM
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" Thanks for the report. This implicit should probably be consistent with the Fire explosion mod on Shaper maces. We'll look into getting this fixed. |
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" Hopefully it will work as the shaper mace. Looking forward to trying it out once it's fixed. |
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After over 30 wand attempts, I finally crafted this wand implicit but I can confirm it doesn't work on mines. Is there anything like an ETA on this? This took me well over a month and over 1000c to craft, so it is really disappointing to have this not work for me.
"I STILL CAN'T BELIEVE THAT YOU CAME TO THE VAMPIRE'S MASQUERADE BALL DRESSED AS A VAMPIRE."
"NOT JUST A VAMPIRE... A *CHEESY* VAMPIRE." |
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Any chance of this being fixed in the next patch or so? I am still stuck with a 1000c dead item (for me) that I want to use. Explosions would really help me be able to more safely delve and would significantly help my performance in-game.
"I STILL CAN'T BELIEVE THAT YOU CAME TO THE VAMPIRE'S MASQUERADE BALL DRESSED AS A VAMPIRE."
"NOT JUST A VAMPIRE... A *CHEESY* VAMPIRE." |
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I'm in the same boat. Spent a lot of investment crafting an item for this and was very disappointed to find out it doesn't work properly. Please fix soon.
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Any ETA or chance of this being fixed before the May event?
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" Progress? Status? Still bugged... |
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bump
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