Fix For Latency Spikes And Freezes 3.6.0
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So I've run into the problem where since last patch I've been getting such frequent latency issues and freezes that the game was unplayable. I spent a while searching for fixes and nothing so I tried to do it myself and got it. This is only just 1 possible fix that only applies to steam users.
The cause? After hours of running tests I noticed steam was only launching the 32bit client. I've tried making a shortcut to the 64bit exe and setting it to run as admin and yet steam will swap over to the 32bit client. Checked the production_config file to make sure everything was fine, etc. Well the fix was easy, steam is launching PathOfExileSteam.exe instead of PathOfExile_x64Steam.exe Go to your PoE directory (C:\Program Files (x86)\Steam\steamapps\common\Path of Exile) Then just rename them, swap their names and there you go. Steam launches PathOfExileSteam.exe which is actually your re-named 64bit client. Since then no latency issues and I can play the game again. Why are the 32bit and 64bit clients affecting latency? Absolutely no idea and I hope this is checked by staff and hopefully patched. Last bumped on Mar 21, 2019, 7:26:48 PM
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Thank you so much!
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" FYI: This is an edge case on the user side. I can not confirm this. If I open Steam and press the play button for Path of Exile and POE is running, Windows Task Manager tells me that "PathOfExile_x64Steam.exe" is running. btw Windows 10 64bit clean install (since Dec 2017) with W10 installation media from Microsoft https://www.microsoft.com/en-gb/software-download/windows10 Last edited by RPGNoobANKA#0714 on Mar 21, 2019, 5:26:35 PM
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What does this mean though? I did not switch it but it shows that I am running the .exe that should be 32-bit but in reality is 64-bit.
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