[3.8] HOLY FLAME TOTEM, MARAUDER - CHIEFTAIN / BUDGET FRIENDLY - [ ALL CONTENT ]

Other Beginner Friendly Builds i Created for 3.8:

Spoiler
TEMPLAR - HOLY FLAME TOTEM [3.7]:
https://www.pathofexile.com/forum/view-thread/2514325
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TEMPLAR - CRIT/ARC TOTEM [3.8]:
https://www.pathofexile.com/forum/view-thread/2456407
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TEMPLAR - FREEZING PULSE TOTEM[3.8]:
https://www.pathofexile.com/forum/view-thread/2653496







I just started a Youtube Channel there i will create some tutorials for my build guides and put up some nice Highlight content, if you like my builds and wanna support me go in and Subscribe!




If you got any questions just go and ask me on my Livestream!

>>>www.twitch.tv/mrseanconnor<<<

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Hi guys!!
This is my League starter Build for 3.8!

Dont forget to see the build progressing on my Livestream!
I will Stream on Blight Release this Friday 22.00 PM.

>>>www.twitch.tv/mrseanconnor<<<

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Shaper Kill:


Path Of Building (3.8)


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Pros and Cons:

+ FAST CLEARSPEED
+ SAFE
+ ALL MAP MODS
+ BEGINNER FRIENDLY
+ CHEAP
+ CAN RUN ON HARDCORE
+ ALL CONTENT
+ TOTAL OF 5 TOTEMS


- No life/mana Regen maps can be difficult




Required Unique Gear:

-Body Armour-
Spoiler

-Ring x2-
Spoiler

Recommended Gear:

-Amulet-
Spoiler

-Shaped Spirit Shield-
Spoiler


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With the new change for Holy Flame Totem that now gives you: immune to Curses to nearby allies while on conc ground) witch gives us a more survivability!

AND ALSO With the new change of "+1 Totem on a shield" is now available on Shaper based Shields witch gives us our 4rth Totem. (5 total with multiple totem support)

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Leveling Skill Tree 3.8
Part 1 - www.poeurl.com/cxXl
Part 2 - www.poeurl.com/cxXm
Part 3 - www.poeurl.com/cxXr
Part 4 - www.poeurl.com/cxXs

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GEM SETUP


Main Skill - Gem Setup
Spoiler
R-R-R-B-B-B

- Holy Flame Totem
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- Added Fire Damage
- Infused Channelling
- Combustion
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- 5-Link : Controlled Destruction
- 6-Link : Multiple Totems Support


Immortal Call - Gem Setup
Spoiler
- R-R-R-G

- Immortal Call (Lvl 20)
- Cast When Damage Taken (Lvl 20)
- Increased Duration (Lvl 20)
- Vaal Haste (keep at lvl 1)


Spell Curse - Gem Setup
Spoiler
B-B-B

- Flammability (lvl 20)
- Arcane Surge (Lvl 8)
- Increased Area of Effect (Lvl 20)


Escape - Gem Setup
Spoiler
B-B-G-R

- Lightning Warp
- Faster Casting
- Swift Affliction (keep at lvl 5)
- Less Duration


Auras/Buffs - Gem Setup
Spoiler
R-R

- Herald Of Ash - OBS: Put this Aura in your Essence Worm Ring
- Anger - OBS: Put this Aura in your Essence Worm Ring



Golem - Culling strike / Vaal Righteous Fire - Gem Setup
Spoiler
B-B-G-R-G

- Lightning Golem
- Vaal Righteous Fire (For more Survivability choose instead Vaal Grace)
- Increased Duration
- Culling Strike (Keep on lvl1)



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Ascendancy Chieftain
Spoiler
1. Tukohama, War´s Herald
2. Tasalio, Cleansing Water
3. Arogongui, Moon´s Presence
4. Ramako, Sun´s Light


Pantheon:
Spoiler
- Soul of Arakaali
- Soul of Garukhan


Bandits:
Spoiler
Kill all for 2 points!

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Info:
Spoiler
Immortal Call No longer makes you immune to physical damage for a duration.
Base duration is now 1 second at all gem levels (from 0.4 seconds).
Now has an instant cast time (from 0.85 seconds).
Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20.

Why Arcane Surge level 10?
- Arcane Surge needs mana spent to be triggered, level 8 is good for decent mana spent, this Curse Combo Provides you with extra Spell Damage / Cast Speed


Leveling:
Spoiler
Look for Magic/Rare items with some Spell / fire Damage / Elemental Damage / Crit chance / Crit Multi
Take advantage of Crafting Bench That you will find in your HideOut.


(IF you have Currency):
(This is Leveling Items)
2x Lifesprig - Wand
2x Axiom Perpetuum - Sceptre ( Optional 2)
Tabula Rasa - Body Armour
Wanderlust Boots - Boots
Stone of Lazhwar - Amulet (Provides you with extra damage and mana)
Karui Ward - Amulet (optional 2) (Provides you with projectile dmg/speed - Movement speed)
Lochitonial Caress - Gloves (Provides you with some extra damage)
Asenath's Mark - Helmet (Provides you with some extra damage and Mana regen)
Goldrim - Helmet (Optional 2 for more defence) (Provides you with loads of resistance)



Leveling Flasks:
Spoiler
Quicksilver Flask
Life Flask
The Wise Oak (For more Damage)
Mana Flask
(Grab 1 Sulphur Flask at lvl 35 for some extra damage and Consecrated Ground)


Jewels/Abyss Jewels
Spoiler
You want to look for:
- ​x% Increased Spell Damage
- x% Increased Maximum Life
- x% Increased Crit chance
- x% Increased Crit chance Multipler
- x% Increased Cast Speed
- x% Increased Totem Damage
- x% Increased Critical Multiplier for Spells/Fire Skills/


IF you get some Currency you should look for an Elder Jewel like this one:
Spoiler



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Enjoy!

And if you got some questions just go and ask me on my Livestream!

www.twitch.tv/mrseanconnor


I just wanna thank you all for that lovely support you gave me on my Livestream on previous leagues!
My builds reached over 400k Forum Views and my Livestream Improoved alot thanks to all of you guys!
Lets make a nice 3.8 League together!! Love / Mrseanconnor

Last edited by Havock5700 on Sep 29, 2019, 7:01:25 AM
Last bumped on Sep 20, 2019, 2:06:12 AM
Hello. seems very strong and safe build to play.
Im still thinking between this one and Freezing Pulse Hiero Totem.
Both are cheap to start... this one i guess is more "tank".
I'll try this one first. I hope this can do all end-game (guardians,shaper Uber Elder)

Lets play it!
Last edited by edu1991 on Mar 8, 2019, 9:43:51 AM
Your crit chance is way too low, why not EO then?
Also, your PoB is not set on Shaper.

"
Zepepsico wrote:
Your crit chance is way too low, why not EO then?
Also, your PoB is not set on Shaper.



Hi,
I can run with EO aswell with: Orb of Storms - Power charge on crit - curse on hit - flammability ( combo ) to get that nice EO damage.

I cannot craft +1 totem on shaper based shield yet cuz of patch not released.

To fix that crit chance u might need to get some crith chance nodes on jewels/items
ty for comment :)
Looks like a build that can be great once it's finished, a bit more survivability than most totem builds which could be great QoL when mapping, I bet the clearspeed will be good enough anyway.

Looking forward for an update!

Edit: Maybe Infernal mantle could be considered for this build?
https://pathofexile.gamepedia.com/Infernal_Mantle

Edit2: Maybe in a combo or just add the Three Dragons Mask as well for more damage
https://pathofexile.gamepedia.com/The_Three_Dragons
Last edited by BertilFalukorv on Mar 8, 2019, 10:12:59 AM
"
Looks like a build that can be great once it's finished, a bit more survivability than most totem builds which could be great QoL when mapping, I bet the clearspeed will be good enough anyway.

Looking forward for an update!

Hi man!

Lovely to hear that,
i will keep this build updated as soon as I get higher levels :)
Ty for comment

Regards /Mrseanconnor
Awesome build, I myself am thinking of going till 41 with 1 Totem and Firestorm and then picking up a Nycta's Lantern(unless it's super expensive also leaves body armor open for soul mantle early on) and Ancestral Bond and have that carry me to Yellow/red maps to farm chaos orbs.

Good Luck this league Exile!
Last edited by Time2Mosh on Mar 8, 2019, 10:21:24 AM
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Time2Mosh wrote:
Awesome build, I myself am thinking of going till 41 with 1 Totem and Firestorm and then picking up a Nycta's Lantern(unless it's super expensive also leaves body armor open for soul mantle early on) and Ancestral Bond and have that carry me to Yellow/red maps to farm chaos orbs.

Good Luck this league Exile!


Thanks alot!
If you dont get the soul mantle u could also get infernal mantle witch provides you with some nice + levels on fire gems and alot of crit chance and 15% of Fire Damage Converted to Chaos Damage :)

GL man !!
Only one jewel socket? What about stacking all them juicy Abyssal Jewels with adds physical damage to spells (while holding a shield) and penetration if you haven't killed recently? ;)

If you chose Infernal Mantle, you might as well go with Blood Magic (tree, Tukohama's Fortress or both) to avoid the dreaded "25% increased spell damage taken when on low mana" (0 mana is not "low").

As for wanted unique items, Hrimnor's Resolve is a great choice (life, damage and chill/freeze immunity for some big time QoL) as is Winds of Change, the default projectile speed (range) is appallingly low. Karui Ward also helps in that department.
Last edited by tomay on Mar 8, 2019, 11:21:42 AM
"
tomay wrote:
Only one jewel socket? What about stacking all them juicy Abyssal Jewels with adds physical damage to spells (while holding a shield) and penetration if you haven't killed recently? ;)

If you chose Infernal Mantle, you might as well go with Blood Magic (tree, Tukohama's Fortress or both) to avoid the dreaded "25% increased spell damage taken when on low mana" (0 mana is not "low").


HI!
I just updated the Abyss jewels with some crit chance that people can craft and penetrate alla ele resistance :)

I was thinking about Infernal Mantle with Tukohama, i might create a build with that aswell.

Ty for comment!
Stay safe :D

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