So, Leo is gone but..

1) Without Leo dailies current queue implementation is redundant. There is absolutely no reason to wait 10 minutes in order to get a match with a character 200 points below or above you on the ladder.

Please revert the system to old pre 1.3 queue. I want that queued players counter back!


2) PvP-Premade characters are still in the game, but now they are unable to visit Sarn Arena.

Either create a hideout object that would work as a Sarn Arena shortcut.
or add the option to PvP tab.


3) PvP damage balance still completely fucked up.

Volatile Dead with Poet's Pen now works just as good as during pre 3.4 (and far better than self-cast VD)

Storm Brand is unavoidable and the damage feels too high as for the mechanics.

Winter Orb PvP damage is too high because of shotgunning. Winter Orb auto-aim range is too high as for the damage it able to dump on you in one burst.

Traps and Mines damage, dps, and area coverage is absurdly high and outmatch everything else in the game. With the changes to BCR gem even a low budget trapper or miner can virtually 'oneshot' a full-of-legacy-unlimited-budget 'tank'.

Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Last bumped on Dec 24, 2018, 6:23:01 PM
"
a_z0_9 wrote:
Volatile Dead with Poet's Pen now works just as good as during pre 3.4 (and far better than self-cast VD)


wait what it's back??
Last edited by mimivirus on Dec 24, 2018, 3:10:19 PM
Shush

"
• Poet's Pen, Null's Inclination, Asenath's Chant, Mjölner, Cospri's Malice and the Cast On Critical Strike Support gem now scale the damage of triggered spells based on the attack time of the triggering attack. They no longer have an 80% damage penalty across all triggered skills


So now it deals not a shitty 50 damage per orb but full 600, at good old 32 orb/sec rate.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess

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