Set autoreply message for player encounters (Delve, Boss fight, Master quests)

Sometimes we receive message, but we can't reply because it can be fatal for our characters.
It would be useful to set an autoreply message for some encounters, for example Delve.
People will see something like "Player is currently busy. Delve encounter/Boss fight."
This will turn on and off in the settings.
Last bumped on Oct 5, 2018, 9:28:17 AM
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/dnd message
+1

DND is not enough. You still want to see the whispers and respond, maybe in a minute or maybe when there is a pause in the boss fight that allows this. I think DND also prevents you from answering.

An automated reply without the DND effect of hiding whispers would help too I guess.
“We are the race of flesh, We are the race of lovers.”
Last edited by Frostride#6705 on Oct 2, 2018, 7:25:45 AM
I would appreciate that as well, but that is not the problem OP described.

I have set up quick replies for common activities with my trade tool, that require a click.
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DER_PSYCHOPATH wrote:
I would appreciate that as well, but that is not the problem OP described.

I have set up quick replies for common activities with my trade tool, that require a click.


Why quick replies are better than predefined autoreply templates by GGG?
The root of the problem is you have to type/press anything. We want to exclude it.
The game should be able to detect such moments and answer automatically. This should create a new culture of interactions. Players will wait for a response after finishing the fight, if they still need any answer.
Last edited by snql#4047 on Oct 3, 2018, 6:37:18 AM
I didn't say I disagree. My solution clearly involves a third party programme and I simply mentioned it as my way to deal with the current situation.
nothing
Last edited by liujun0792#1414 on Oct 4, 2018, 7:48:47 AM
An auto reply message "#urofferscanfukoff" fits like a glove.
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DER_PSYCHOPATH wrote:
I didn't say I disagree. My solution clearly involves a third party programme and I simply mentioned it as my way to deal with the current situation.


I'm sorry for this misunderstanding. I thought you think that 3rd party solutions are more than enough for this problem.

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