Ease of finding sulphite?

I didn't see this in the Delve FAQs. I guess since it isn't out, it'll mostly be speculation anyway, but just thought I'd ask:
How much work are we going to have to put forth to play the mines? According to the FAQs, voltaxic sulphite is found in every area. I wonder if that means it's as simple as popping in to a region, finding some sulphite, and getting out? Hopefully. It seems as though the Azurite Mine is, in some ways, sort of similar to Diablo 3's greater rifts in that you have to spend a little time slumming in order to open the area that's actually a challenge to play.
Last bumped on Aug 18, 2018, 12:26:47 PM
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Bex_GGG wrote:

How common is Voltaxic Sulphite?
It's in every area. Sometimes multiple deposits of it.

Is there a minimum amount of Voltaxic Sulphite needed to enter the mine?
There's a minimum amount of Voltaxic Sulphite required to get the Crawler to go to a new location, but it's quite small for short Delves.

Is there a capacity on how much Voltaxic Sulphite you can carry?
Yes, and you can upgrade this with Azurite if you feel it's too low.

How long can you spend in the mine assuming you have filled your Voltaxic Sulphite capacity?
This depends on a number of factors, but with reasonable capacity upgrades at a reasonable depth, you can chain a few longer Delves together if you want to consume all your Voltaxic Sulphite at once.

Do you have to wait for Niko to collect the sulphite once you encounter it?
No, you can click it and walk away (or click him and go do the Delve immediately).


From what I read here, there won't be a lot of slumming.
~ Please separate the PoE1 and PoE2 forums.
Well that's it in a nutshell. If we aren't starved for sulphite I think Delve will be very fun-to-play. If we can't get enough to buy flares and dynamite then we are going to be turned off very quickly with just having to stay close to The Crawler. And at deeper levels with the creatures that EMP off The Crawler light if that is for more than a couple of seconds and GGG expects us to have to light a flare then finding enough sulphite will be absolutely critical to enjoying or hating Delve.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

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Will sulphite leeching become a thing? Find sulphite, advertise on global get party, click sulphite, everybody gets some, go on with life.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
I doubt it Myth, seems like it will be quite common.
~ Please separate the PoE1 and PoE2 forums.
What I'm more concerned is the capacity of how much sulphite can the game store, before you are forced to go spend it. I do not want to constantly ping-pong between maps & delve, I want to have the ability of longer sessions.

The storage of sulphite should be infinite or large enough. Say, 10 hours of mapping should collect all the sulphite and allow me a 10 hour delving session without interruptions.
When night falls
She cloaks the world
In impenetrable darkness
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morbo wrote:


The storage of sulphite should be infinite or large enough. Say, 10 hours of mapping should collect all the sulphite and allow me a 10 hour delving session without interruptions.


Funny you.

Let me explain how this works.

Think of the delve as an incursion temple. 1 sulphit unit allows the crawler to travel 1 room in the temple. 10 hours of mapping gathers enough resources to clear 1 hour of delving. Something like that.
Last edited by DasName#6192 on Aug 18, 2018, 12:18:20 PM
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DasName wrote:
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morbo wrote:


The storage of sulphite should be infinite or large enough. Say, 10 hours of mapping should collect all the sulphite and allow me a 10 hour delving session without interruptions.


Funny you.

Let me explain how this works.

Think of the delve as an incursion temple. 1 sulphit unit allows the crawler to travel 1 room in the temple. 10 hours of mapping gathers enough resources to clear 1 hour of delving. Something like that.


God I hope this is WAY off.
If it takes 10 hours of effort to be 1 hour in the mine, I'll interact even less with this mechanic than i did with beast crafting.

Ed: Though if sulphite spawns in every area I guess jumping through act 6 tidal island 20 times is faster than clearing even a tier 1 map.
Last edited by FantasticMoose#1940 on Aug 18, 2018, 12:59:36 PM

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