Mobs holding on to 0% life
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Noticed this in the past couple of days. There are a fair number of mobs that are hanging on at 0% life. I'm playing a totem heiro. My primary offense is glacial cascade. And it seems like when I switch to my secondary (flame totem), that will finish them off. The visual cue is either 1) they're hanging on longer than they should, or 2) they are stuttering as the glacial is pouring into them. It's not game breaking, but annoying. Happening in most maps. SC Incursion.
Last bumped on Jul 11, 2018, 1:56:40 AM
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Hello,
Do you have the passive point "Ancestral Bond" allocated? | |
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Do you have Southbound - Soldier Gloves equipped?
It’s possible that your Flame Totem is inflicting ignites. Having spent thousands of euros on Path of Exile over the years, I will not be further supporting it financially until and unless GGG resumes offering Technical Support.
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" Yep! |
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" And yep! |
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.....oh, now I see the problem. Dang.
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I see this same effect (monsters hanging around with 0% health), but I don't use Ancestral Bond or Southbound. SC Incursion Inquisitor using Glacial Hammer and Totem.
Last edited by SabreWolfy#5106 on Jul 9, 2018, 12:32:53 PM
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" Like this (right-click for full-sized version for better visibility): ![]() Last edited by SabreWolfy#5106 on Jul 10, 2018, 5:58:36 AM
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" 1. The rare enemy has the Allies Cannot Die nemesis mod - you have to kill him first. 2. Please don’t post about issues you encounter on PC in Xbox One Bug Reports. Having spent thousands of euros on Path of Exile over the years, I will not be further supporting it financially until and unless GGG resumes offering Technical Support.
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" 1. Yes, I noticed that and wondered what mechanic it was. Thanks for the details. 2. Oops, just noticed that now. However, I wonder if the nemesis mod you mentioned is what the OP experienced. |
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