rite of ruin -. berserker - doubles the damage taken
Hello GGG
I am playing a berserker. I seems that rite of ruins doubles the damage taken pr. rage eventhough it doesnt say so in the deskription of the skill. I can can easily control the damage taken from crave the slaughter but when I chose rite of ruin my charater degenrates life about 10 pct. pr second eventhough the skill deskription doesnt say that the life degeneation will double. Is it me who doesnt read it right or is the skill degeneration broken? Yours faithfully scara Last bumped on Jul 7, 2018, 12:33:49 PM
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" This one, sadly. The degeneration is specifically listed as an "effect for having rage" in the grey text, and Rite of Ruin specifically says that Effects for having Rage are Doubled. If you were to argue that "it doesnt say so in the deskription of the skill" you would have to argue that you shouldn't get double the attack damage, attack speed, and movement speed, either, as those are all under the category of "Effects for having Rage." Need game info? Check out the Wiki at: https://www.poewiki.net/
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ahhh ofc - thx buddy!
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Yes you have to be well prepared to use rite of ruin. I found it was better to stay with crave the slaughter the little i have played berserker since the update.
I think rite of ruin is for players who are good at speedclearing maps, always leeching and killing monsters to best avoid the degen. Blood of karui flask and warcry heals will likely be needed too. There was a good reddit discussion about this very topic not so long ago. Maybe you can find it if you search for it. It had some great ideas and i remember a guy there who had a good build with rite of ruin. Last edited by kompaniet#2874 on Jul 7, 2018, 8:25:05 AM
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thx alot for the commet kompagniet. Its cool to get som construktive feedback
The best from Scara |
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