Clipping Texture for Gorge Map with Shaper influence
Right at the beginning of the Gorge map is a clipping texture with the universe glitches the shaper creates in his influenced maps. To the left of my character is a field of his black goo.
![]() To show the clipping I made another screenshot to compare this puddle with another instance after I moved a little. You should be able to see it's shape changed -or maybe more accurate- some smaller puddles appeared and got bigger. ![]() I know these bugs the Shaper creates change in form and wander a little bit, but it's hard to show that it's really flickering with screenshots. Here's the debug screenshot (reference number is 409.406.224) ![]() Here are my specs for completions sake: Windows 10 version 1803 8GB RAM NVIDIA GeForce GTX 970 (healthy) If you have any more questions, I'll gladly answer them, Dao Last bumped on Jun 22, 2018, 1:57:00 AM
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