Complicated CODT setup question, will this work!?!?
Hey guys i am trying to make a rather complex CODT set up and am not sure if it will work the way i want.
First my build is a trap scion getting the Saboteur & Juggernaut in the ascendancy This will build power charges when i detonate mines and endurance charges when i get hit Unique items in play for with my CODT: 1) Kingsguard chest - heals me 100 hp when endurance charges are used 2) Voll's Devotion Amulet - When a power charge is used gain an endurance charge The CODT setup: 1) Codt 2) Immortal Call 3) Enfeeble 4) Detonate Mine 5) Discharge 6) Increased duration What i am hoping happens: 1) i fill up my power and endurance charges 2) CODT is triggered 3) Immortal call goes off - using my Endurance charges and healing me 100 per due to kingsguard 4) enfeeble goes off 5) detonate Mines goes off 6) Discharge goes off - using my power charges (i have no endurance charges as they were used by Immortal call) - refilling my endurance charges so immortal call is ready to go on next CODT due to Voll's so will this work? assuming discharge comes after immortal call in the CODT chain? If it will work would it require any additional gem order other than Immortal call before discharge? Thanks in advance for the help! Last bumped on Mar 14, 2018, 7:43:22 PM
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Can you explain where the power charges are coming from? The order looks right, but I can't see how you are generating the power charges.
Face it, all of your suggestions are worse than this idea: http://www.pathofexile.com/forum/view-thread/657756 Last edited by dudiobugtron#4663 on Mar 14, 2018, 1:59:04 AM
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Oh sorry, the power charges come from blast cascade not the sab node its self
15% chance on mine detonation (at a target) |
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" It seems like you won't get that many power charges. Even if you have like 5-6 mines placed near enemies, you will get 1 charge max when detonate mines goes off. Also, if your max power charges is 3, then the max endurance charges you can get per discharge from Voll's amulet is 3 anyway. One way (afaik) to build & consume power charges quickly is to use Romira's banquet. Face it, all of your suggestions are worse than this idea: http://www.pathofexile.com/forum/view-thread/657756 Last edited by dudiobugtron#4663 on Mar 14, 2018, 2:13:32 AM
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I was planning to use 4 EC and 4 PC
I thought about it more and Voll's is pointless for this build. I get EC each sek after being hit from Jugg, with Immortal calls CD at 3 sek I would always have at least 3 of my 4 EC ready for IC since the hit that triggers CODT would also start Jugg EC gain for 4 sek. I fall into this trap all the time with POE i get some crazy complicated setup in my head and loose sight of practicality. anyway thanks for your help Dudiobugtron! I think the only way to use this would be in reverse, if u have a set up that gets PC real easily but no way to get EC. then put discharge in front of IC on the CODT. Last edited by arcondark#2337 on Mar 14, 2018, 8:01:08 AM
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" Assuming you get the correct order of spells in your 6-link, there is only one question: Do these power charges get generated instantly when the spell is activated, or is there a delay to receive them from the server? I mention this because CWDT desecrate will create the corpses one frame after the trigger, which means that if you chain CWDT -> desecrate -> offering, the offering cannot use the corpses that desecrate just created. If the mines detonating work the same way, which they may, then your power charges won't exist when the final spell triggers. I'd suggest you try it out, though, see if it works. Assuming you have the links or cash, of course. |
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" this is not an issue, the detonate mines in the CODT is just extra detonate, mostly for when i am fighting trash and manually blasting but get surprised with a big hit. I will be using a spell totem / manual as my primary way to detonate. The post was to try and understand the chain of events with IC & discharge in the same CODT combined with Voll's PC to EC conversion. Unfortunately (or perhaps fortunately) I was overthinking things. I dont need to convert PC to EC to keep my charges ready for IC on the next CODT as IC has a 3 sec CD and the hit that triggered the CODT will also refill my EC 3/4 in the 3 sek CD time. I am going to pick up a cheap voll's and test the interaction between IC & Discharge in the same CODT link + Voll's for science - WILL POST RESULTS HERE AFTER TESTING thanks guys, always good to bounce things off ppl in POE Last edited by arcondark#2337 on Mar 14, 2018, 3:53:12 PM
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" Wonderful: I'm interested to know if this works. As far as I understand things, all your events *should* happen appropriately. On reflection, it is possible there will also be a one frame delay in the charge conversions (eg: cast hits the server, client sees "explode and lose these charges", client sees "gain these changes because of conversion" the following frame). Either way, it's a really interesting chain, and well thought out. :) |
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Ok so got a Voll's threw a tabula on and gave it a go.
unfortunately SlippyCheeze i think you were correct it has a 1 frame delay. However Since CODT's CD is so small and the dmg needed to trigger a low lvl one so low you can run this and let the first CODT prep the IC on the second. basically making every other CODT have EC from the conversion. The part about putting IC before discharge works, IC will use EC to get the longer buff then discharge will burn all other charges. returning EC for all PC used to prep the next CODT. will play with it a bit more when i have time on the weekend. |
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