Arc or Spark?

Hello everyone, I am not one to follow the standard builds that people have come up with, and recently I decided to roll a summoner witch. I have been struggling to decide which skill I should use for my main attack though. I figured I had three options:


1. Arc

2. Spark w/ GMP+LMP

3. I have minion instability so I could just focus mainly on spell toteming skeletons.


What do you guys think is the best option?
You cast arc with mana leech support, and spark goes on a spell totem. Simple.
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Last edited by bhavv#7360 on Mar 1, 2013, 8:07:33 AM
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x339 wrote:
Hello everyone, I am not one to follow the standard builds that people have come up with, and recently I decided to roll a summoner witch. I have been struggling to decide which skill I should use for my main attack though. I figured I had three options:


1. Arc

2. Spark w/ GMP+LMP

3. I have minion instability so I could just focus mainly on spell toteming skeletons.


What do you guys think is the best option?


I wouldnt spark, imo, isnt worth with LMP, even less with GMP+LMP, i would support spark with fork, or go with arc and a good chain gem or just arc.
I ran a Spark witch for a while; it worked fairly well for regular enemies and large groups, but against uniques or bosses it was too irregular. Arc seems like a more convenient option, especially if you run summons as well.
How does chain effect Arc?
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x339 wrote:
How does chain effect Arc?
Moar jumps.
Arc does almost no damage thanks to that retarded 50% damage effectiveness tag, even 100%(twice it's current damage) it would still not be as good as braindead freezing pulse.
I have a blood magic spark marauder.
Running with life leech, fork, added chaos, added lighting damage. Ideally I'd drop added lighting damage for Gmp but ran out of chromatics so stuck as I am for abit.

It seems to be going pretty well admittedly only lvl 60. So not onto maps yet.

Can't say I've played with arc much, but I vouch spark and the spark spiders microtransaction looks awesome.
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