Ahn's Might & Kongor's Undying Rage 3D art.
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Question, will Ahn's Might come with 3D art in 3.1.0?
Suggestion, Kongor 3D art. - Kongor's Undying Rage, is one of my all time favorite uniques. I love the design and hope to see the 3d art make it ingame soon. Last bumped on Mar 7, 2018, 10:39:06 PM
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Did they add 3D art to Ahn's Might ?
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What about Doon?
I mean I feel like uniques like Kongor's and Doon have been in the game for literally multiple years should be put on the front burner and maybe given a numbers tweak or a fated version before they add any other 3d art to anything. Honest question: are these Uniques being passed over for art because the Supporter's were well known for being pretty outspokenly critical of the game at times? Why else would Doon be as old as it is but not have art? Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. |
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no hurry for 2 handed maces 3d art because the titan maul MTX is gorgeous ;)
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^ This
*** Dedicated MTX Collector ***
"You don't fail at the game by not killing every single boss, you'd fail by continuing to play after it stops being enjoyable." - Egalisator |
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" Artists work on whatever they feel like to some degree, with some priority to future-dollars (MTXes). There's still a whole bunch of old Uniques with no 3d art, Diaternal or not. |
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" I sympathize with the artists muse, being creative myself but I feel like having a supporter unique in the game for multiple years without getting its art is a bit of a slap in the face to the supporter. Konger probably doesn't matter at this point but Mors is still semi-active (maybe fading fast but whatever) I feel like some prioritization at this point would be in order, at least bring the oldest ones up to the front burner. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Mar 7, 2018, 10:40:04 PM
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