stages scorching ray

Do they fall off if your castspeed is to slow? Does inc/dec duration affect stages? Maybe im blind but are there any visual clues on how many stages mobs are debuffed with?

Sugarpuff level 86 witch default laugue
Last bumped on Sep 7, 2017, 11:20:26 PM
bump :))
Sugarpuff level 86 witch default laugue
bump
Sugarpuff level 86 witch default laugue
Only "clue" I can think of is the rate that they're taking damage increases. Cast speed definitely helps... at least when cast by totem.
Last edited by Shagsbeard#3964 on Sep 5, 2017, 8:41:27 AM
They do not fall off from what I understand. Also at max stages, the graphical effect is much stronger.
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Vesuvius079 wrote:
They do not fall off from what I understand. Also at max stages, the graphical effect is much stronger.


Ah yes I noticed that now. The burning effect on enemies are more intense at what I assume is satge 8. stage 1 to 7 is all the same tho.
Sugarpuff level 86 witch default laugue
They don't fall off as the duration is refreshed everytime a stack is applied, duration does help and cast speed allows you to stack it faster.



You should see the wiki page.
Last edited by Shinyness#7624 on Sep 8, 2017, 12:41:02 AM
Duration helps primarily in situations where you have to interrupt the channel.
I make dumb builds, therefore I am.

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