Chance to bleed cap?? (noob question maybe)
Hey all,
I've made a gladiator using a bow and trying to do some bleed shit, so far I got the 25 % chance to bleed from ascendency and the two 15 % chance to cause bleed from dirty techniques, which if my math is correct should be 55 % I then picked the 10 % chance to cause bleed with bow attacks from heavy draw and my bleed chance is still only 55 %.. My question is now, is 55 % the cap, or does the "attacks with bow cause bleed" and "attacks cause bleed" not stack? I hope someone has some info on this .. Last bumped on Aug 10, 2017, 5:47:30 PM
|
![]() |
" 100% is the cap. The skill `Puncture` has it by default, for instance. First guess, you're probably looking at a tooltip while not wielding a bow. You'd see the 55% of all attacks looking at just punching things while unarmed, for instance. Second guess, your tooltip/character sheet is bugged. They often are. Third guess, the new passive is bugged. I don't think many people take that bow bleed cluster. --- Can you test it out? Shoot 10-20 shots with your bow against something stationary like Kuduku and count the number of times you make it bleed. The difference between 55% and 65% is smallish (would be better with the next +15% in the passive cluster, from 55->80%) but measurable. |
![]() |