Minions will not attack bosses that constantly disengage.
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A few bosses (endbosses in excavation map for example) and exiles (aurelio voidslinger) disengage from battle (run way) if a player or minion gets close to them. It's almost impossible to kill those bosses without spamming a curse on them. Even then only my zombies will attack them and my primary damage specters will not engage in battle at all.
The excavation map is almost impossible to finish because the room keeps spawning mobs that are attacked by my minions, but the minions fail to engage two of the three bosses. Please find some way to fix this disengage bug, either a curse that will keep my minions attacking the target until it's dead or make them not react to a disengage. Last bumped on Mar 21, 2017, 7:29:09 AM
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In Excavation there will only be one boss at a time that you even can damage (because they have phylacteral-link), so if your minions are ignoring the 2 invulnerable bosses, that is actually a good thing.
U MAD?
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" That would be ok if there were 3 bosses alive. But that's not the problem. The first one dies pretty quick but the 2nd boss (The burning man) only has a damage aura and walks around without attacking or using other skills. My minions won't engage him in battle at all. They just go around him running for the mobs that spawn. |
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