Cyclone, Phasing and Ascent from Flesh
Hi,
According to the POE wiki article: While Cycloning, the player is immune to stun and knockback. Death, being frozen, and Bear Trap inventory icon.pngBear Traps will still stop him. Cyclone grants phasing for the duration of the attack. And then you have Ascent from Flesh: 6% chance to Dodge Attacks while Phasing 10% increased Movement Speed while Phasing I've been looking at my character sheet while cycloning, and I don't see any increase in dodge or movement speed. Is this a bug, or do Cyclone attacks not, in fact, grant phasing? It definitely works with a quartz flask. There seem to be different flavours of phasing, depending on how the effect is created. Last bumped on Feb 2, 2017, 9:26:54 PM
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I reckon that's just sloppy wording on the part of some random wiki contributor. Cyclone does let you move through units, but it doesn't count as phasing for the purposes of all those "while phasing" checks. Will fix.
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Too bad, it was a nice idea!
The like the idea of the belt, but it is falling between two chairs a bit for me, nice bit of additional dodge for a Raider, but the ES doesn't do much, and not enough dodge to be significant for my freewheeling cycloning Trickster. |
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I use these 2 together on a ci essence drainer. Theyre nice if youre using the es and the ev, I think I have about 14,500 evasion and 14,500 energy shield on that one. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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One day when I grow up I will get a pair of Voidwalkers :) Right now I play Standard/SSF and I'm several map tiers away from Shaper.
My Raider currently uses Acro/Phase Acro, I could just ignore the reduction in ES on the item, or spec out of Acro instead. Depends if I want to use 1H/Shield, 2H or bow. My Cyclone Trickster, the belt probably has too small a benefit on its own, and too conditional, to be useful. The other stats are good though. |
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