Huge graphical improvement (Tweak) for NVidia cards
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Hey exiles,
since the new DirectX11-Version of the game, the developers are using another antialiasing method (MSAA) than in the DirectX9-Version (SMAA). The great thing about MSAA is, that when you have an NVidia-Card with the feature "MFAA", you can activate it and enjoy crystal clear graphics. The result is really amazing! No jagged lines at all! Here a link which describes how MFAA works: http://www.nvidia.de/object/mfaa-technology-de.html How its done: - Go into your NVidiaControlPanel (Rightclick on desktop and click on "NVidia Control Panel" in the upcoming menu) - In the ControlPanel you click on the top left "Manage 3D Settings" ("Program Settings" Tab) - Choose the path of exile game from the drop-down-menu. Be sure it is the pathofexile_x64.exe. - Now you search in the list for "Multi-Frame Sampled AA (MFAA)" and enable it. - Start the game and enjoy! :) Notes: - If you don't use any Antialiasing in the game at all, this tweak won't function. - MFAA works only with MSAA. Therefore it wont function in both DirectX9-Versions of the game. - If you have other games using MSAA, you can use MFAA there, too :) CPU: Intel i3 - 12100F Board: 12th gen RAM: 32GB Graphics: Geforce RTX 3060 OS: Windows 10 Professional Last bumped on Dec 15, 2016, 9:34:07 AM
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how about a screenshot of the two variants showing the differences?
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I made some screenshots, but they don't show a big difference.
Screenshots are static pictures which don't show the effect i'm talking about. In my optinion MFAA is best experienced in motion. What annoys me the most on bad antialiasing is that ,while you're moving, the edges of objects flicker the whole time. What does a good antialiasing-method matter when the screen is stationary and everything is perfect but when you start moving the edges of screen objects start to flicker. TXAA is using this method (particularly in motion) to save performance. The screen will be antialiased perfectly when you don't move. But when you start moving the whole picture gets blurry, because the antialiasing-method changes to "make it fast and unprecise". Best seen in Fallout 4. Try it out. Its just an "enable" and "disable" matter. :) CPU: Intel i3 - 12100F
Board: 12th gen RAM: 32GB Graphics: Geforce RTX 3060 OS: Windows 10 Professional |
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