Lab sucks

So, as everyone is making their own lab threads nowadays here is mine!
Enjoy!

So just finished the last trial and did my first uber lab.
Traps on traps?
Traps on levers?
The floor is lava... no the whole floor is lava
Where the fuck is the damage free space in the last fight.
I died to a fucking trap after Pizarro 99% shot me. (Hurray not one-shotted, I guess)

Well maybe after I level up, so I don't loose 10%, I try that shit again.. but then maybe not.

Traps are the worst addition to an RPG. A labyrinth with map is a oxymoron.

A Labyrinth would be:
- No map
- Lots of dead ends
- Lots of doors to choose
- If u choose the wrong door u have to fight a tough mob to go on
- No traps
"This is a Buff"
-------------------------------
There is an old almost forgotten prophecy, that hell will freeze over.
But we just recently discovered the true cause of this unlikely event:
By the time GGG manage to balance their game.
Last edited by Brian_GGG on Jul 18, 2016, 11:59:11 PM
Last bumped on Jul 19, 2016, 12:01:08 AM
This thread has been automatically archived. Replies are disabled.
If I get to fight a tough mob, I would consider it the *right* door. :D

"
SudianX wrote:
If I get to fight a tough mob, I would consider it the *right* door. :D

tfw you open a door in a game and it starts a cutscene. "Oh no, I went the right way!"

Gotta check all the side areas first. :)
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
"
So, as everyone is making their own lab threads nowadays here is mine!
Enjoy!

So just finished the last trial and did my first uber lab.
Traps on traps?
Traps on levers?
The floor is lava... no the whole floor is lava
Where the fuck is the damage free space in the last fight.
I died to a fucking trap after Pizarro 99% shot me. (Hurray not one-shotted, I guess)

Well maybe after I level up, so I don't loose 10%, I try that shit again.. but then maybe not.

Traps are the worst addition to an RPG. A labyrinth with map is a oxymoron.

A Labyrinth would be:
- No map
- Lots of dead ends
- Lots of doors to choose
- If u choose the wrong door u have to fight a tough mob to go on
- No traps


you just need to run it a few times. If your build is good, you will learn how to navigate the traps (they are not hard) and then you can concentrate a lot more on learning the boss fight mechanics. I don't care too much for the labyrinth, but it's not that hard once you practice a few times.
How is support letting all these repeat threads go. ><
Xtorma, what are your thoughts on poop? Have you ever eaten any?
"
GeorgAnatoly wrote:
How is support letting all these repeat threads go. ><


POE support is at reddit
Support the cause. Free the ascendancy points from LAB.
https://www.pathofexile.com/forum/view-thread/1609216/page/1

Other top 3 issues. Make standard great again. Fix XP (add fatigue system). Fix lag.
MR GGG tear down this ascendancy wall.
"
GeorgAnatoly wrote:
How is support letting all these repeat threads go.


Here's the thing you have to understand: people who oppose putting ascendancy points behind the lab are concerned that GGG just wants to ignore the whole thing and will take a lack of continued protest as a sign that everyone is on board with what they've done (even though they have forced people to play through the lab in order to get their ascendancy points).

I don't know if the reddit mods are removing anti-lab threads or if people who don't like the lab aren't cool enough to post on reddit or gave up posting on reddit as a lost cause. In any event, I believe this forum is the right place to post feedback on the lab. If GGG wants to lock threads for duplication, that's fine --- it's always possible to make new ones.
Proud member of the Vocal Minority
"
So, as everyone is making their own lab threads nowadays here is mine!
Enjoy!

So just finished the last trial and did my first uber lab.
Traps on traps?
Traps on levers?
The floor is lava... no the whole floor is lava
Where the fuck is the damage free space in the last fight.
I died to a fucking trap after Pizarro 99% shot me. (Hurray not one-shotted, I guess)

Well maybe after I level up, so I don't loose 10%, I try that shit again.. but then maybe not.

Traps are the worst addition to an RPG. A labyrinth with map is a oxymoron.

A Labyrinth would be:
- No map
- Lots of dead ends
- Lots of doors to choose
- If u choose the wrong door u have to fight a tough mob to go on
- No traps


Reminds me of those old-school dungeon crawlers like Wizardry, Sword of Vermilion, Shining in the Darkness, etc. It would be an interesting take on a classic idea, but the traps really need to go in either case.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Heya,

There's already quite a few threads on this topic, and this thread looks to be pretty off-topic for the Feedback forum already. If you'd like to continue discussing this topic, we'd recommend sticking to one of the threads already discussing this!

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