[2.3] Hierophant Super Tank Killing Machine - 13K+ life pool - 10k+ armour - Spellcaster Template
With the recently announced Grand Spectrum jewels i wanted to theorycraft a build that made use off all 3 types of jewels. Sure, you can stack 12 of the same jewel to get more damage than you ever need, but lets be honest, that is both overkill and boring. With the mana jewel it made the most sense to go hierophant. The result is a build that is both surprisingly tanky and has huge damage potential.
In my build i use 11 grand spectrum jewels, i will be using the following: 3 Cobalt (495 mana) 4 Crimson (3300 armour) 4 Viridian (220 ele dmg, which with stats from weap/tree is more than enough) Below is a list of possible stats with mediocre gear, a breakdown of the math is at the bottom of this post. These stats can be pushed much further with actually good gear: 5k Life 6.3k ES 40% MoM 13.3K Effective Life Pool CWDT/Immortal Call setup possible 8.8k Armour (12.8k with an ironskin flask) 550%+ increased ele dmg 7-Link with lvl 30 spell echo The build itself: The build was designed for a firestormer, it should work for any AoE spell, but can easily be adjusted to work with non-aoe spells as well. Uniques used: Kingsguard (the charge duration is god-tier with the slow rate at which you get charges) Pledge of Hands Links i'll be using: Firestorm - Fire Pen - Life Leech - incr aoe/conc - controlled destruction - faster casting/elemental focus - spell echo (staff) Auras ill be using: Discipline + Blaspemy + Clarity Calculation breakdown:
Spoiler
Base mana: 574 (Base mana at level 90) 200 (~400 int) 34 Passive Tree 70 Kingsguard 150 Divine Guidance 495 3 Grand Spectrum cobalt jewel, 11 total (3 * 15 * 11) ----- 1523 Increased mana %: 100% Base mana 99% Passive tree + hierophant 100% Pledge of Hands -------- 299% Total mana at level 90: 4554 (1523 * 2.99) Flat mana regen/sec: 79.7 1.75% of max mana 17.2 clarity lvl 20 -------- 97.9 mana/sec Mana regen rate: 100% base mana regen 200% passive tree + hierophant 40% 1 piece of jewelry with regen ------- 340% Total regen/sec: 332.9 (97.9 * 3.4) Flat energy shield: 1139 Hierophant (4554 * 0.25) 250 Kingsguard 200 Life/ES hybrid Helmet 100 Life/ES hybrid gloves 100 Life/ES hybrid boots 40 Belt 303 Discipline 40 Passive tree -------- 2172 Increased Energy: 100% Base 80% Tree 80% (~400 int) 30% Jewelry -------- 290% Total Energy shield: 6299 (2172 * 2.9) Flat Life: 1130 Base life at lvl 90 40 Bandit 65 Passive Tree 130 Strength 80 Kingsguard 80 Life/ES hybrid Helmet 70 Life/ES hybrid gloves 70 Life/ES hybrid boots 70 Belt 180 Jewelry (2* ring + amulet, 60 life each) -------- 1915 Increased max life: 100% base life 161% passive tree -------- 261 Total life at lvl 90: 4998 (1915 * 1.61) Effective life pool: 13.3k (5k * 1.4(MoM) + 6.3k) Flat Armour: 3300 4 Grand spectrum crimson jewel, 11 total (75 * 4 * 11) 800 Kingsguard 300 Belt -------- 4400 Increased Armour: 102% Passive Tree 90% Ironskin flask Total Armour: 8888 (Without ironskin flask) (4400 * 2.02) 12848 (With ironskin flask) (4400 * 2.92) Increased Damage: 220% Veridian Jewels 160% Pledge of Hands 60% AoE Damage 60% Elemental Damage 39% Spell Damage 12% Projectile Damage -------- 551% Last edited by Meraxas#4277 on Jun 3, 2016, 2:36:02 PM Last bumped on Jun 7, 2016, 7:12:31 PM
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Added some more detailed calculation breakdowns
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U writed : "The build was designed for a firestormer, but can easily be adjusted to be used with other non-aoe spells."
and firestorm is aoe + u have aoe nodes in passive tree, so i guess it should be: other aoe spells right? |
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" Just poor wording, i was trying to say the tree can easily be adjusted to work with non-aoe spells as well (by speccing out of the AoE nodes) |
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any updates? :)
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Your effective life pool calculation is wrong.
Actual effective life from MoM assuming 5k life is: 5000 / (1.0 - 0.4) = 8333 life (1.67x life multiplier) To ilustrate why this is, if you had 50% MoM half of the damage would only go to your life, doubling it's effective value. This assumes you always have enough mana to soak up (in this case 3333 mana is needed unreserved). As soon as your unreserved mana drops below 40% of life you no longer have a 1.67% multiplier to life since you can get 1 shot easier. And last but not least, your ES calculations are also off:
correct version
Flat energy shield: 250 Kingsguard 200 Life/ES hybrid Helmet 100 Life/ES hybrid gloves 100 Life/ES hybrid boots 40 Belt 303 Discipline 40 Passive tree -------- 1033 Increased Energy: 100% Base 80% Tree 80% (~400 int) 30% Jewelry -------- 290% Total Energy shield: 2995.7 (1033* 2.9) Total Energy shield from Hierophant: (1523 * 0.25) * (1.0 + 2.9 (increased ES) + 2.99(increased mana)) = 2623.36 So total energy shield ends up being: 5619 So your total effective life is: 8.3k with ES down 13.9k with ES up 5k without mana [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662 Last edited by Mannoth#4185 on Jun 7, 2016, 7:13:46 PM
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