Max additional arrows possible ?
Hey,
I'm trying to figure out what's the maximum additional arrows possible. - There's +1 from the deadeye ascendency class - Another +1 from corrupted quiver - Another +1 from corrupted bow That's +3 Is it possible to push the numbers even further ? Ty Last bumped on May 18, 2016, 1:14:14 AM
|
![]() |
Death's Harp.
Also the gems (which I'm sure you already thought of): GMP, LMP, Split arrow/barrage. There are also enchantments for particular skills; I think Split arrow gets a +2 projectiles one. And Some jewels (eg: rain of splinters) give bonuses too. Face it, all of your suggestions are worse than this idea: http://www.pathofexile.com/forum/view-thread/657756 Last edited by dudiobugtron#4663 on May 17, 2016, 9:01:10 AM
|
![]() |
There is Death's Harp aditional arrow too.
|
![]() |
and harps easy to do since there like 1c each lol
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
![]() |
Harp +1, quiver +1, Deadeye +1, Enchantment +1.
Four Volley Fires. One Rain of Splinters. LMP, GMP. Barrage with 4x Volley Fire: 9 -> 1 -> (...) -> 1 -> 9 Everything else slots into (...): Harp +1, quiver, Deadeye, helmet Enchantment: 1 -> 1 -> 1 -> 1 -> 1 LMP + GMP + Rain of Splinters: 1 -> 1 -> 1 -> 1 -> 1 -> 1 -> 1 -> 1 For a total of 33 arrows every time the Totem attacks. 31 if you fire manually, 30 with Quill Rain. Last edited by Vipermagi#0984 on May 17, 2016, 10:11:37 AM
|
![]() |
Thank you all, my answer was indeed a bit unclear.
I'm talking about "extra" additional arrows, apart from what LMP and GMP may give. And I'm also looking for extra arrows that may apply to any projectile skill. Death Harp indeed is a good choice. "Which enchantement is it ? Does it work for any projectile ? |
![]() |
The Enchantments like that apply to a specific Skill Gem, so, you'd have to keep rolling the Enchants until you got the one you wanted.
|
![]() |
Chain or fork also increase amount of projectiles, however not directly.
|
![]() |
" in that case so could pierce |
![]() |
" Neither chain nor pierce increases amount of projectiles, they just increase the number of targets hit. Fork however increases the number of projectiles. |
![]() |