Keystone or unique to link minion and spell (attack) damage

Dear GGG.

Thank u for a very cool game!

What I would love to see in the game is some kind of keystone and/or unique that enabled us to make spells (attacks) and minions work alongside each other.

As it is now, we have to choose between using our minions as the main damage dealers and support them with utility spells (attacks) or the other way around.

To me that is counter-intuitive. If I was an actual witch, for instance, I would fry the bastards as well as drown them in minions. I would not say to myself: "Today is thursday, I will refrain from using my minions and give them a day off. They've earned it." ;-)

Something that actually works along those lines is the Crown of Eyes helmet. It applies increases and reductions to spell damage to attack damage AS WELL. It effectively links spell and attack buffs. A similar unique that links spell damage and minion damage would do the trick. Or attack damage and minion damage for templar-like builds.

I'll leave it to u guys to figure out if and when and how to do this. You've done a pretty good job so far!!!

Cheers.
"Opinions are like a$$holes: Everyone's got one!" - Clint Eastwood in "Heartbreak Ridge"
Last bumped on Apr 7, 2016, 7:29:14 PM
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Quite a neat idea, although it seems like it would make dominating blow too strong.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Thx, and ur probably right about dominating blow.

That one could be solved by adding a "cannot be used with xxx keystone/unique", tho. Just like midnight bargain, which "cannot be used with chaos innoculation."
"Opinions are like a$$holes: Everyone's got one!" - Clint Eastwood in "Heartbreak Ridge"
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Mjølner wrote:
Something that actually works along those lines is the Crown of Eyes helmet. It applies increases and reductions to spell damage to attack damage AS WELL. It effectively links spell and attack buffs.


Don't forget the new-ish talisman Rigwald's Curse, which attaches Claw modifiers (rather niche) to Unarmed damage (super duper niche)! lol

If Unarmed can get something like that, perhaps summoners (a much more popular + prevalent playstyle) could receive similar love.
erased
"Opinions are like a$$holes: Everyone's got one!" - Clint Eastwood in "Heartbreak Ridge"
Last edited by Mjølner#2015 on Apr 7, 2016, 7:29:33 PM
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linkblade91 wrote:

Don't forget the new-ish talisman Rigwald's Curse, which attaches Claw modifiers (rather niche) to Unarmed damage (super duper niche)! lol

If Unarmed can get something like that, perhaps summoners (a much more popular + prevalent playstyle) could receive similar love.

Absolutely spot-on! That's the kind of link I'm talking about.

And yes, if a super-niche build can get that kind of love, why not us summoners!

Fingers crossed, buddy. :-)
"Opinions are like a$$holes: Everyone's got one!" - Clint Eastwood in "Heartbreak Ridge"

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