the labyrinth - darkshrines

Hey there everybody =]

As the title says, it's about the darkshrines found in the labyrinth.
I'm not particularly opposed to such exotic content, but still, a couple suggestions :

1) We need more data regarding the types of effects they can trigger.
I mean, right now, i have no freakin' idea if my stuff may be altered by activating one (like in the DS league), which is definitely scary.

2) You need to be more straightforward in the displayed message upon activation.
Having to alt tab to find what a shrine does hurts the gameplay, especially when you can't use a portal to assure you won't be killed while doing that.
PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY
Last edited by xhul#1978 on Mar 6, 2016, 8:52:47 PM
Last bumped on Mar 9, 2016, 9:45:38 AM
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One other thing I'd add is that darkshrines are still very dangerous with regards to lag. I activated one right before fighting final form Izaro and was instantly dc'd from "heart of the conflict". I loved ds league, but since you're in the lab, with no way to retain your progress, they should probably remove/fix the ds mods that disconnect you like that.
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Kroughfire wrote:
One other thing I'd add is that darkshrines are still very dangerous with regards to lag. I activated one right before fighting final form Izaro and was instantly dc'd from "heart of the conflict". I loved ds league, but since you're in the lab, with no way to retain your progress, they should probably remove/fix the ds mods that disconnect you like that.

Sorry to hear =[
I actually had that same shrine effect too, and it went flawlessely, but that was way after the server problems.
PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY
"
Kroughfire wrote:
One other thing I'd add is that darkshrines are still very dangerous with regards to lag. I activated one right before fighting final form Izaro and was instantly dc'd from "heart of the conflict". I loved ds league, but since you're in the lab, with no way to retain your progress, they should probably remove/fix the ds mods that disconnect you like that.

For me darkshrines in labyrinths are always a kick either of lag and dead or just a plain disconnect. I have always to pray that i survive switching the instance for the same reasons.
my one server crash was also shortly after i got the darkshrine effect of one monster having drop extremely more currency.
age and treachery will triumph over youth and skill!
Touched a darkshrine once in rinth. Instant freeze, server kicks me out. Now I completely ignore those, whatever buffs they grant aren't worth the lost time.
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
I've had:

Vulnerability
Ele Weakness
Massive (the one you get from a reg shrine)
Cold buff (attacks chill)
Nemesis added (though I never ran into it)
and a few others I don't recall off the top of my head.

Here is a list: http://pathofexile.gamepedia.com/Darkshrine
Last edited by CycloneJack#6077 on Mar 9, 2016, 9:05:17 AM
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CycloneJack wrote:
I've had:

Vulnerability
Ele Weakness
Massive (the one you get from a reg shrine)
Cold buff (attacks chill)
Nemesis added (though I never ran into it)
and a few others I don't recall off the top of my head.

Here is a list: http://pathofexile.gamepedia.com/Darkshrine

Thx for the link, for those who didn't know =]
But i still think it would be better to know ingame what a shrine does (alt tab sucks).
Also, as long as i don't have any solid confirmation that my equipment|inventory|stash are safe, there is no way i'm gonna farm silver keys if it's to potentially ruin one of my items.
PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY
Last edited by xhul#1978 on Mar 9, 2016, 5:16:17 PM
Ah, I see what you mean. You are wanting an in-game indication of what the Darkshrine did, rather than a list of the effect. I misunderstood. :)

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