[2.2] THEORYCRAFT - Exploding (Instant Earthquake/Cyclone) Gladiator - WIP

Hey guys I stumbled across a thread on reddit where a guy thought about using Rapid Decay in addition to Less Duration to proc the "Shockwave" from Earthquake as fast as possible.
Rapid Decay grants reduced duration + dmg over time.
Since the Gladiator got "Gratuitous Violence" which will grant:
- 25% chance to cause Bleeding on Hit with Attacks
- 30% increased Damage against Bleeding Enemies
- Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage

The best part is "Bleeding Enemies you Kill Explode" which means 100% proc chance.

Ok now the important question:

How do we apply Bleed?
Spoiler

Uniques:
Atziris Disfavor (2Hand)
Jack the Axe (1Hand)

Skills:
Puncture

Skilltree + Acendancy:
With the planned Skilltree we get 16% chance too cause bleeding on hit which is not reliable. With "Gratuitous Violence" granting 25% chance to cause bleeding on hit we raise the chance to 41% which could be enough to useit without the uniques!



Gem Setup:
Earthquake + Malee Physical Dmg + Less Duration + Rapid Decay
the 5th would be then
"Weapon Elemental Dmg" or "Bloodlust" if the 41% should be enough to proc it reliable!
and the 6th
???


Auras:
Hatred (50%)
Blasphemy + Curse (35%)
Harald of Ash (25%)
Combine 2 of them if it should work xD


Movement:
Leapslam + Fortify + Faster Attacks + Inc AoE?


CWDT:
Cast when Damage Taken + what you prefer aka choose you poison :D


There are basicly two imo viable options for the approach:
1. 1Hand Axe almost maxblock RT - Earthquacke --- 112 Points skilltree
2. 2Hand Axe max DPS RT - Earthquacke --- 112 Points skilltree
Please note that i made this skilltrees in like 4 mins so its just a rough concept!


Another option would be cyclone!
GIMME FEEDBACK!


Changelog:
03.03.2016 - Basic concept posted
Last edited by XRacKS on Mar 3, 2016, 10:54:21 AM
Last bumped on Mar 8, 2016, 3:33:09 PM
Did you test this idea any further? Does it work?
Seems like an interesting idea.

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