[Ascendancy] Dual Block BoR Bloodlust+Hypothermia - Krillson Build

Thanks a lot to Rainbowvomit for passive tree. Jack, The Axe; which is my favourite weapon in the Path. Because he is (yes he) talking.


Okay, now what is special with that build and what i did after Rainbowvomit? I just modified his build for "Ascendancy Gladiator". If we need to pass summary, the build is about:

Dont look if you're a child

It is about #bleed , #blood and more blood. Because as the axe himself told, he is hungry (thirsty).

Gladiator Ascendancy Tree:



If you need to run high end maps fast, 2 points for "frenzy/endurance on kill". If you need to be much more tanky, go for block node/nodes.

We will be able to deal much more damage to bleeding enemies, and every character in game can bleed. (it is about x chromosome i think) And +chill. Yes because build is dual-wielding and using "Soul Taker", which is can chill enemies. Im not gonna explain the hyphotermic determination, players with knowledge about mechanics will understand.

Here is the passive tree i modified for Ascendancy Gladiator with much more leech and dual block:





The gear selection is optimal but 3 or 4 unique items. You need Jack, Soul taker and BoR. It is simple as kickboxing banana:

3 main items


Gem setup:
Cyclone + Fortify + MeleePD + AddedFD + Bloodlust + Hypothermia
HStrike + MStrike + Bloodlust + Hypothermia + Fortify + MSplash

Jewel Suffix / Prefixes compatible for build:

Prefixes:

Bandit's : (4 to 6)% increased Attack Speed with One Handed Melee Weapons
Cleaving : (6 to 8)% increased Attack Speed with Axes
Dissipating : 1% additional Chance to Block Spells while Dual Wielding
Evasive : (14 to 18)% increased Evasion Rating
Gladiator's : (12 to 14)% increased Physical Weapon Damage while Dual Wielding
Harmonic : (4 to 6)% increased Attack Speed while Dual Wielding
Hungering : (0.2 to 0.4)% of Physical Attack Damage Leeched as Life
Parrying : 1% additional Block Chance while Dual Wielding
Sharpened : (14 to 16)% increased Physical Damage
Sinister : (14 to 16)% increased Physical Damage with Axes
Soldier's : (12 to 14)% increased Physical Damage with One Handed Melee Weapons
Vivid : (5 to 7)% increased maximum Life

Suffixes:

-of Berserking : (3 to 5)% increased Attack Speed
-of Blasting : (10 to 12)% increased Area Damage (Cyclone , Ground Slam etc.)
-of Combat : (10 to 12)% increased Melee Damage
-of Grounding -f Insulation -of Order -of Resistance -of Shelter : Resist Stuff
-of Shocking : (2 to 3)% chance to Shock (insanely powerfull if you have +LDamage)
-of Wounding : (8 to 10)% increased Damage


Im planning to try "Hidden Potential" magical stuff buff but im not sure about it. But some unique jewels are good for build like:

Malicious Intent
Rapid Expansion
Static Electricity
Weight of the Empire

Potion/s you need:




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Last edited by Jideament#2792 on Mar 21, 2016, 6:28:21 PM
Last bumped on Mar 21, 2016, 2:46:37 AM
Rez
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dont you think 127% life is a bit too low?
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Last edited by Jideament#2792 on Mar 4, 2016, 9:40:51 PM
Added more life and no block trees.
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Last edited by Jideament#2792 on Mar 4, 2016, 9:41:20 PM

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