[2.1] Delete from Above - Triple Totem Storm Call crit - Atziri Viable



Pros:
- immune to reflect
- freezes whole map
- can do all maps
- can do atziri easily
- scales really good with gear, but needs nothing to get started

Cons:

-physical damage can kill you
-takes 1 jewel slot to get enough dex(careful planning)
-needs at least 2 flask of warding

Videos:
Atziri:
https://www.youtube.com/watch?v=MwwVszYidXk
i died one time before recording due to lag
atziri is ~80% when the fight starts, but i usually dont die when doing atziri.

t11 map:
https://www.youtube.com/watch?v=8bgfd8Sc1JE


Playstyle:

-Drop Totems and whirl around with Whirling Blades.
-Use Assasins Mark on bosses or ele resist Packs.
-Use Enduring Cry when facing nasty physical mobs.

Uniques:
-Soul Mantle (for triple totems)
-Divinarius, until you get good crit dagger
-Facebraker, until you get some currency upgrade to maligaros
-call of the brotherhood (makes mapping a brain afk task)

Dagger:

You want Dagger with
-Crit Chance
-Crit Multiplier
-Spell damage

Boots, Head, Belt

-max life!
-Resistences as you need them

Amulet/Ring as you need them

Flasks:
Seething Divine Flask of Staunching
Warding Hybrid Flask
Divine Flask of Heat
Warding Quicksilver Flask
Atziri Flask

Skill Tree: (112 pts)
https://www.pathofexile.com/passive-skill-tree/AAAAAwMABAcEswVCBqAI9AthEMwRLRQgFm8aOBpsG_Ec3B0UJKonLyoTK7YsnDWSNsU26TpYOtg64TwFPC09X0GWRKFEq0WdTLNOrlBHUlNTUlWuVcZY5VorXl1khGaeZ5to8mpDbRluqnsgfIN-x4IQgpuDX4PMg9uD84xGjmSPGo-mkFWXlZf0mjua4J2un9-iAKPypwinlK4Srj6us69ssTa18rb6tz7AVMBmwxPGrtAf0PXR_dWm2CTYvd-w42rkIuRR5Yvr7uw47TzvDu987-vwH_JF96b4k_m9-tL-Cv6H_o8=


Leveling:
Level with Firestorm until you get level 50, then switch to dual totem storm call.

Bandits:
[normal]
-help oak

[cruel]
-kill all

[merciless]
-kill all

jewels:
2 Jewels with:
global crit multiplier
max life
max totem life

1 Careful Planning(Unique Jewel)

Gem Setup:
Chest:
Storm call > Added Lightning Damage > Controlled Destruction > Faster Casting > Increase Area of Effect / Concentrated Effect(for atziri) > Increased Critical Damage

Dagger#1:
Vaal haste > Increased Duration > Faster Casting

Dagger#2:
Assasin's Mark > Faster Casting > Increased area of effect

Head:

Enduring cry > Clarity > Wrath > Enlighten

Gloves:
Whirling Blades > Faster Attacks >Fortify> Life gain on Hit

Boots:
Cast when Damage Taken > Immortal Call > Enfeeble > Summon Chaos Golem


Notes:
-i didnt try uber but it should be possible with a few Deaths.
-in Ascendancy uber is definitely possible.
-in Ascendancy this build is best played as an Inquisitor.(speccing Inevitable Judgement, Righteous Providence, Instruments of Virtue)
nice build!

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