[2.1] Delete from Above - Triple Totem Storm Call crit - Atziri Viable
Pros: - immune to reflect - freezes whole map - can do all maps - can do atziri easily - scales really good with gear, but needs nothing to get started Cons: -physical damage can kill you -takes 1 jewel slot to get enough dex(careful planning) -needs at least 2 flask of warding Videos: Atziri: https://www.youtube.com/watch?v=MwwVszYidXk i died one time before recording due to lag atziri is ~80% when the fight starts, but i usually dont die when doing atziri. t11 map: https://www.youtube.com/watch?v=8bgfd8Sc1JE Playstyle: -Drop Totems and whirl around with Whirling Blades. -Use Assasins Mark on bosses or ele resist Packs. -Use Enduring Cry when facing nasty physical mobs. Uniques: -Soul Mantle (for triple totems) -Divinarius, until you get good crit dagger -Facebraker, until you get some currency upgrade to maligaros -call of the brotherhood (makes mapping a brain afk task) Dagger: You want Dagger with -Crit Chance -Crit Multiplier -Spell damage Boots, Head, Belt -max life! -Resistences as you need them Amulet/Ring as you need them Flasks: Seething Divine Flask of Staunching Warding Hybrid Flask Divine Flask of Heat Warding Quicksilver Flask Atziri Flask Skill Tree: (112 pts) https://www.pathofexile.com/passive-skill-tree/AAAAAwMABAcEswVCBqAI9AthEMwRLRQgFm8aOBpsG_Ec3B0UJKonLyoTK7YsnDWSNsU26TpYOtg64TwFPC09X0GWRKFEq0WdTLNOrlBHUlNTUlWuVcZY5VorXl1khGaeZ5to8mpDbRluqnsgfIN-x4IQgpuDX4PMg9uD84xGjmSPGo-mkFWXlZf0mjua4J2un9-iAKPypwinlK4Srj6us69ssTa18rb6tz7AVMBmwxPGrtAf0PXR_dWm2CTYvd-w42rkIuRR5Yvr7uw47TzvDu987-vwH_JF96b4k_m9-tL-Cv6H_o8= Leveling: Level with Firestorm until you get level 50, then switch to dual totem storm call. Bandits: [normal] -help oak [cruel] -kill all [merciless] -kill all jewels: 2 Jewels with: global crit multiplier max life max totem life 1 Careful Planning(Unique Jewel) Gem Setup: Chest: Storm call > Added Lightning Damage > Controlled Destruction > Faster Casting > Increase Area of Effect / Concentrated Effect(for atziri) > Increased Critical Damage Dagger#1: Vaal haste > Increased Duration > Faster Casting Dagger#2: Assasin's Mark > Faster Casting > Increased area of effect Head: Enduring cry > Clarity > Wrath > Enlighten Gloves: Whirling Blades > Faster Attacks >Fortify> Life gain on Hit Boots: Cast when Damage Taken > Immortal Call > Enfeeble > Summon Chaos Golem Notes: -i didnt try uber but it should be possible with a few Deaths. -in Ascendancy uber is definitely possible. -in Ascendancy this build is best played as an Inquisitor.(speccing Inevitable Judgement, Righteous Providence, Instruments of Virtue) | |
nice build!
|