[2.1] DOT Reflection Build
I would just like to say I made this build just because I could.
Main Idea: So obviously by the title I have made a build which relies on me taking damage which I then reflect back to the enemy to kill them. I decided that I would also make this build with as many Dot's as possible with the new changes made to Poison and Viper Strike. Main Damage: Pretty obvious but I haven't solely relied on reflect, I currently use Viper Strike supported by: -Multistrike -Faster Attacks -Fortify -Melee Physical Damage Damage stats:
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DPS-9899.42 Chance to hit-80% Total combined dmg- 978-2854 Physical- 560-1589 Fire- 129-366 Lightning- 2-85 Chaos- 287-814 APS- 6.21 Poison Damage Calculation:
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A stack of poison is currently 10% of the combined chaos and physical damage in a single hit, Max- 1589+814=2403 2403/10=240.3 DPS for 8 seconds Min- 560+287=847 847/10=84.7 DPS for 8 seconds Now Due to the unique Growing Agony Jewel, for every stack of poison on the enemy Viper Strike deals 2% increased attack damage. I am able to apply 6.21x8=49.68 (assuming all attacks hit) stacks of poison on an enemy but we'll round that to 49. This would give a 98% increase to viper strike's attack damage. Now the reflection part of the build. Equipment
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Last edited by HurgleFurgle#5173 on Feb 4, 2016, 8:44:55 PM
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Auras used: -Vitality -Vulnerability -Herald of Ash Reasons for use:
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Vitality is survivability, a lot of life is lost and having the extra 1.5% health regen is worth it Vulnerability was the best curse for this build hands down more for the DOT increase than the Physical though it does wonders. Herald of Ash was to help with clearing mobs as well as giving the fire damage to ignite other mobs which is further increased by my DOT passives. Gems used: (Supported by Poison and level 18 Added Lightning damage from Gloves) -Vengeance -Reckoning -Whirling Blades (Supported by Increased Duration) -Tempest Shield -Contagion -Essence Drain (Supported by Added Chaos Damage and soon to be Poison also) -Riposte Vengeance damage:
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Chance to hit-80%
Total Combined- 586-2193 Physical- 449-1276 Fire- 79-223 Lightning, 26-610 Chaos- 29-84 Reckoning Damage:
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Chance to hit- 80% Total Combined Damage- 570-2132 Physical- 437-1241 Fire- 76-217 Lightning- 28-593 Chaos- 29-81 Whirling Blades Damage:
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Chance to hit- 80% Total Combined Damage- 503-1498 Physical- 404-1147 Fire- 71-201 Lightning- 2-75 Chaos- 26-75 Contagion Damage:
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Debuff damage- 507.1 DPS Debuff Duration- 9.4 seconds Essence Drain Damage:
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Initial Chaos Damage- 561-838 Debuff Damage- 3078.7 DPS Debuff Duration- 7.14 seconds Tempest Shield Damage:
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Lightning- 300-449 Chains once Also adds 3% cblock chance Lasts- 22 seconds, refreshed on block Defences (Merciless):
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Armour 488 Physical Damage reduction- 5% Evasion Rating- 4400 Estimated chance to dodge- 32% Max Energy Shield- 568 Energy shield recharge per second- 114 Life Regeneration per second- 114.4 Mana Regen per second- 29.4 Fire resistance- 56% Cold resistance- 42% lightning resistance- 42% Chaos resistance- -11% Chance to block attacks- 47% Chance to block spells- 13% Reflection calculations:
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Damage reflected when hit (assume melee attacker withing range): 40%melee physical damage + 100-150 Physical damage + 576-2153 damage = 676-2303+(40% melee physical damage taken) Damage reflected on block(assuming within range of all skills): 1-1000 + 200-250 + 300-449 + 1134-2733 + 570-2132 = 2205-6564 Side note, due to Crown of the Pale King, 30% of damage reflected is gained as life Skill Tree:
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Current: https://www.pathofexile.com/passive-skill-tree/AAAAAwIAAF4FtQceCC4NjQ5IES8RlhR1Fe0V8Ba_GNsZjhqNG60j9iSdJogmlS0wLiMyATqzPeJEDUjuSVFNklBCVL1VS1smW69cQF3yXkVh4mJaaoxtbHGwdZ52gniuexR9dX_7hG-HdofLjDaNv4_6kvOTmZS4lS6VzJaLmyabjaIuotmjiqZ_p5uw2LGzshm00bVItzC7nsgMyBTI8Mu9zerPFc96037UQtW545_mged06Fro1utj7T_tQe2D7dfvevDV9W_5Y_rr_MX-ug== Finished: https://www.pathofexile.com/passive-skill-tree/AAAAAwIAAF4FtQZwBx4ILg2NDkgQexEvEZYTbRQJFHUV7RXwFr8Y2xmOG60i6iP2JJ0miCaVKwouIzIBOrM94kQNSO5JE0lRSn1LCk2STp9UvVVLW69cQF3yXkVhBmHiYlpnoGqMbWxxsHWedoJ4rnp_exR9dYRvhMWHdofLieCMNo19jb-P-pLzkx-TmZS4lS6VzJaLmyabjZu1nsSi2aOKpn-mvqebqTSw2LEwsbOyGbTRtUi3MLfZu56-OsM6yAzIFMjwy73N6s8Vz3rTftRC1bnbGuOf5ljmged06Fro1usU62PtP-1B7YPt1-968NX1b_lj-uv8xf66 Pros: -Lazy clearing though slow -unaffected by reflect maps -Corruption has little effect -Fun to play -Perfect for single target fights -survives most DOT's pretty well Cons: -Dies often due to low life (cannot stress enough) -Slow clear speed -Can be laggy though that's more my own hardware -hopeless against powerful spells such as discharge and Flameblast Overall I love this build, it's unique it keeps me alert with quick reaction time needed for flasks and I cannot wait to try out the Pathfinder with this build once Ascendancy comes out in March, Thankyou for reading. |
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