[2.1] DOT Reflection Build

I would just like to say I made this build just because I could.

Main Idea: So obviously by the title I have made a build which relies on me taking damage which I then reflect back to the enemy to kill them.
I decided that I would also make this build with as many Dot's as possible with the new changes made to Poison and Viper Strike.

Main Damage: Pretty obvious but I haven't solely relied on reflect,
I currently use Viper Strike supported by:
-Multistrike
-Faster Attacks
-Fortify
-Melee Physical Damage

Damage stats:
Spoiler

DPS-9899.42
Chance to hit-80%
Total combined dmg- 978-2854
Physical- 560-1589
Fire- 129-366
Lightning- 2-85
Chaos- 287-814

APS- 6.21


Poison Damage Calculation:
Spoiler

A stack of poison is currently 10% of the combined chaos and physical damage in a single hit,

Max- 1589+814=2403 2403/10=240.3 DPS for 8 seconds
Min- 560+287=847 847/10=84.7 DPS for 8 seconds

Now Due to the unique Growing Agony Jewel, for every stack of poison on the enemy Viper Strike deals 2% increased attack damage.
I am able to apply 6.21x8=49.68 (assuming all attacks hit) stacks of poison on an enemy but we'll round that to 49.

This would give a 98% increase to viper strike's attack damage.


Now the reflection part of the build.


Equipment
Spoiler
Last edited by HurgleFurgle#5173 on Feb 4, 2016, 8:44:55 PM
[/spoiler]

Auras used:
-Vitality
-Vulnerability
-Herald of Ash

Reasons for use:
Spoiler

Vitality is survivability, a lot of life is lost and having the extra 1.5% health regen is worth it

Vulnerability was the best curse for this build hands down more for the DOT increase than the Physical though it does wonders.

Herald of Ash was to help with clearing mobs as well as giving the fire damage to ignite other mobs which is further increased by my DOT passives.



Gems used:
(Supported by Poison and level 18 Added Lightning damage from Gloves)
-Vengeance
-Reckoning
-Whirling Blades

(Supported by Increased Duration)
-Tempest Shield
-Contagion
-Essence Drain

(Supported by Added Chaos Damage and soon to be Poison also)
-Riposte

Vengeance damage:
Spoiler
Chance to hit-80%
Total Combined- 586-2193
Physical- 449-1276
Fire- 79-223
Lightning, 26-610
Chaos- 29-84


Reckoning Damage:
Spoiler

Chance to hit- 80%
Total Combined Damage- 570-2132
Physical- 437-1241
Fire- 76-217
Lightning- 28-593
Chaos- 29-81


Whirling Blades Damage:
Spoiler

Chance to hit- 80%
Total Combined Damage- 503-1498
Physical- 404-1147
Fire- 71-201
Lightning- 2-75
Chaos- 26-75


Contagion Damage:
Spoiler

Debuff damage- 507.1 DPS
Debuff Duration- 9.4 seconds


Essence Drain Damage:
Spoiler

Initial Chaos Damage- 561-838
Debuff Damage- 3078.7 DPS
Debuff Duration- 7.14 seconds


Tempest Shield Damage:
Spoiler

Lightning- 300-449 Chains once
Also adds 3% cblock chance
Lasts- 22 seconds, refreshed on block



Defences (Merciless):
Spoiler

Armour 488
Physical Damage reduction- 5%
Evasion Rating- 4400
Estimated chance to dodge- 32%
Max Energy Shield- 568
Energy shield recharge per second- 114
Life Regeneration per second- 114.4
Mana Regen per second- 29.4
Fire resistance- 56%
Cold resistance- 42%
lightning resistance- 42%
Chaos resistance- -11%
Chance to block attacks- 47%
Chance to block spells- 13%


Reflection calculations:
Spoiler

Damage reflected when hit (assume melee attacker withing range):
40%melee physical damage +
100-150 Physical damage +
576-2153 damage =
676-2303+(40% melee physical damage taken)


Damage reflected on block(assuming within range of all skills):
1-1000 +
200-250 +
300-449 +
1134-2733 +
570-2132 =
2205-6564

Side note, due to Crown of the Pale King, 30% of damage reflected is gained as life


Skill Tree:
Spoiler

Current:
https://www.pathofexile.com/passive-skill-tree/AAAAAwIAAF4FtQceCC4NjQ5IES8RlhR1Fe0V8Ba_GNsZjhqNG60j9iSdJogmlS0wLiMyATqzPeJEDUjuSVFNklBCVL1VS1smW69cQF3yXkVh4mJaaoxtbHGwdZ52gniuexR9dX_7hG-HdofLjDaNv4_6kvOTmZS4lS6VzJaLmyabjaIuotmjiqZ_p5uw2LGzshm00bVItzC7nsgMyBTI8Mu9zerPFc96037UQtW545_mged06Fro1utj7T_tQe2D7dfvevDV9W_5Y_rr_MX-ug==

Finished:
https://www.pathofexile.com/passive-skill-tree/AAAAAwIAAF4FtQZwBx4ILg2NDkgQexEvEZYTbRQJFHUV7RXwFr8Y2xmOG60i6iP2JJ0miCaVKwouIzIBOrM94kQNSO5JE0lRSn1LCk2STp9UvVVLW69cQF3yXkVhBmHiYlpnoGqMbWxxsHWedoJ4rnp_exR9dYRvhMWHdofLieCMNo19jb-P-pLzkx-TmZS4lS6VzJaLmyabjZu1nsSi2aOKpn-mvqebqTSw2LEwsbOyGbTRtUi3MLfZu56-OsM6yAzIFMjwy73N6s8Vz3rTftRC1bnbGuOf5ljmged06Fro1usU62PtP-1B7YPt1-968NX1b_lj-uv8xf66



Pros:
-Lazy clearing though slow
-unaffected by reflect maps
-Corruption has little effect
-Fun to play
-Perfect for single target fights
-survives most DOT's pretty well

Cons:
-Dies often due to low life (cannot stress enough)
-Slow clear speed
-Can be laggy though that's more my own hardware
-hopeless against powerful spells such as discharge and Flameblast

Overall I love this build, it's unique it keeps me alert with quick reaction time needed for flasks and I cannot wait to try out the Pathfinder with this build once Ascendancy comes out in March,

Thankyou for reading.

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