New Support Gem Reveal - Blasphemy

This support gem overrides the mana cost of your skill, replacing it with a 25% mana reservation. The curse is applied as an aura around you, affected by both your curse and aura radius increases. It is not, however, affected by Aura Effect passives, as these will now only apply to friendly auras.

It will still follow curse limit restrictions, so you can only have one curse aura affecting a monster at once without investing in additional curses. Aura curses will take priority over cast curses, but if you have additional curses, enemies can have both.

The skill provides an alternative aura for characters that prefer close range combat. We've got Doedre to thank for this support, as the system was set up to let us create the curse zones in her encounter.

I hope you've enjoyed this sneak peek at the upcoming support. For more on upcoming content, keep watching
Balance & Design
First :P
Wow, nice idea
Maybe blasphemy help with my 2h melee build kill uber)
IGN: HardyHard_FireFly

Big thx GGG for this great game :)
Last edited by v1br0 on Nov 8, 2015, 4:17:42 PM
Who needs Herald of Thunder to auto-curse anymore!

Holy mother of god
gimme dat
Melee with Punishment aura sounds awesome!
.-. .. -.- ..- -.- .-.. .- -.-- - --- -.
I heard Etup and the smorcs talk about this, oh my gosh it is pretty sweet

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