Add the extra life skill gem aura

Skill gem - aura
30% more total life
15% more life for allies in the radius
gets 1.5 extra life per level
gets .25 damage reduction per quality - 5% at lvl 20
gets .25 all resistances per quality - 5% at lvl 20

Boost damage by 50% for heavy strike
Boost damage by 20% for all meele except reave and cyclone
Boost all resistance auras and the +max rezist addes up to +10 to maximum rezistance//+15 with 20 quality.

In short boost all unused meelee skills unused due to inneficiency or delete them.
Make similar defensive auras to the offensive ones. Determination is useless as it fails precisely when you need it most - heavy blows...

IF IT IS POSSIBLE TO MAKE A 500K DPS CHARACTER MAKE IT SO THAT IT CAN BE DONE A CHARACTER WITH SIMILAR DEFENCE.
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Argedava wrote:
In short boost all unused meelee skills unused due to inneficiency or delete them.

the problem is not that cleave looks like a childrens toy compared to reave, it's just that area of effect skills can get far too powerful in late game.

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Argedava wrote:

Determination is useless as it fails precisely when you need it most - heavy blows...

that's by design, in poe armor rather protects you from high frequent smaller hits.

to avoiding heavy blows you better use evasion/block/dodge.
age and treachery will triumph over youth and skill!
That sounds OP as hell, could get insane life and life regen.
30% MORE total life alone would warrant using this for practically every build except CI.

So, no, bad idea.

As for the skills, boost them directly rather than through some weirdo aura. Or nerf the OP skills, whatever is easier to balance.
Remove Horticrafting station storage limit.
Can we have 5*Level% additional crit chance with it? I would like to have 5 extra projectiles while running that aura.
Why not just buff other skill instead of using an aura for this ;)

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