Add the extra life skill gem aura
Skill gem - aura
30% more total life 15% more life for allies in the radius gets 1.5 extra life per level gets .25 damage reduction per quality - 5% at lvl 20 gets .25 all resistances per quality - 5% at lvl 20 Boost damage by 50% for heavy strike Boost damage by 20% for all meele except reave and cyclone Boost all resistance auras and the +max rezist addes up to +10 to maximum rezistance//+15 with 20 quality. In short boost all unused meelee skills unused due to inneficiency or delete them. Make similar defensive auras to the offensive ones. Determination is useless as it fails precisely when you need it most - heavy blows... IF IT IS POSSIBLE TO MAKE A 500K DPS CHARACTER MAKE IT SO THAT IT CAN BE DONE A CHARACTER WITH SIMILAR DEFENCE. This thread has been automatically archived. Replies are disabled.
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" the problem is not that cleave looks like a childrens toy compared to reave, it's just that area of effect skills can get far too powerful in late game. " that's by design, in poe armor rather protects you from high frequent smaller hits. to avoiding heavy blows you better use evasion/block/dodge. age and treachery will triumph over youth and skill!
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That sounds OP as hell, could get insane life and life regen.
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30% MORE total life alone would warrant using this for practically every build except CI.
So, no, bad idea. As for the skills, boost them directly rather than through some weirdo aura. Or nerf the OP skills, whatever is easier to balance. Remove Horticrafting station storage limit.
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Can we have 5*Level% additional crit chance with it? I would like to have 5 extra projectiles while running that aura.
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Why not just buff other skill instead of using an aura for this ;)
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