Arctic armour and armour calculation

Hi

I was looking for a way to calculate the resulting damage reduction from both armour and arctic armour (AA) since AA's damage reduction to fire and physical does not show up anywhere.

So do anyone know?
Is the contribution from AA, added? Multiplied?
Multiplicative.

So if you've got 75% fire resistance and a level 20 arctic armour and something hits you for 100 fire damage you take:

25 damage reduced by 12% from AA = 22 damage

So arctic armour doesn't reduce 12% of the total hit for fire damage, but 12% of the effective fire damage. The calculation for phys is the same based on your phys reduction on your character sheet. It's still very good though since the game is pretty much balanced around the fact that people will have resistances capped.
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Last edited by Nasreth#4337 on Oct 1, 2015, 4:22:18 PM
GGG did a fair job of using very specific wording for their mechanics, and a good lot of information can be gleaned from said wording, if you know what to look for:


Armour and Endurance Charges (among others) specifically use the words 'Damage Reduction'. Arctic Armour is instead a modifier to 'Damage Taken from Hits'.
From the difference in wording alone, we can tell that it's a separate mechanic from Armour. The order of these mechanics could be intuited either way, but Damage Reduction comes first.
(Damage Taken has to be calculated before it can be modified, is the train of thought)

Now let's take a look at other modifiers that do use similar wording: Fortify, and Abyssus.
The Fortify buff grants 20% Reduced Damage Taken from Hits.
Abyssus grants 40-50% Increased Damage Taken.

Increased and Reduced type modifiers are always additive with eachother, whereas Less and More are always multiplicative. From this we can deduce that Fort and Abyssus would be added together (if both are applicable), and Arctic Armour is instead a separate multiplier.

Additionally, both Fort and AA specify "from Hits": they do not apply to Damage over Time. Abyssus does not specify, and thus will apply to Damage over Time.


I personally found it super useful to learn the "language", it makes understanding different and new mechanics easier :) Considering the time I have spent here, it was well worth the small investment of time back then, haha.
Last edited by Vipermagi#0984 on Oct 1, 2015, 7:00:53 PM

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