[2.0] Acrobatic Mind, Crit EK/Phase Acro/MOM/VP

Video of doing map with reflect 15% physical dmg
This idea has been on my mind for more than half a year. (original thread)
It's not that powerful, but I'm so glad finally it has become a reality. Thank GGG for moving 'Mind over matter' to witch zone and presenting jewels in 'The Awakening'.
I'll keep updating, feel free to post any question.

This build is about combining 'Acrobatics' with 'Mind Over Matter' to obtain fair chance of dodge, and remedy mana reduction by using jewelries with 'damage taken gained as mana when hit'
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lv92 shadow skill tree

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30K chaining dps



47K dps with 'Faster Projectiles' support.



'Mind Over Matter' with total 32% damage taken gained as mana when hit!

The mechanism of 'Damage taken gained as mana when hit' according to
"
Mark_GGG wrote:
"% damage taken gained as mana" occurs just before the damage taken is subtracted from ES/mana/life. If you're on full mana, it will do nothing, but if you're on no mana, you'll gain it just in time for mind over matter or similar to use that to absorb some damage before life.


New Hyrri's Ire + Atziri's Step + Acrobatics + Phase Acrobatics
= 50% chance to dodge attacks / 56% chance to dodge spells!!!


Savour these moments, for they may never return.
Last edited by shghostell on Dec 11, 2015, 9:17:46 AM

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