Rallying cry and minions

Wording is the same as on auras, so I guess minions should be affected by the damage bonus.
Can anyone confirm?

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Zed_ wrote:
Wording is the same as on auras, so I guess minions should be affected by the damage bonus.
Can anyone confirm?


i haven't tested with minions but flame totem dps increases with rallying cry so it should work.
Totems use the characters stats, minions have separate stats.

"
Zed_ wrote:
Totems use the characters stats, minions have separate stats.


i forgot that. back to square one then. i am also interested in knowing the answer to this.
If it affected just other players it would say 'party members', so the wording is at least perfectly clear.

I'd still give flesh offering an advantage, a crowd of monsters isn't required for full effect and you usually don't want to draw attention to yourself as a summoner (although the aggro effect of warcries is fairly minor, as I understand it).
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
The aggro effect becomes pretty noticable against Unique enemies, they focus in for a longer time. As enemies become more and more dangerous this difference becomes exponentially more obvious. It can actually be beneficial; Brutus will walk all the way around your Minions just because he wants to punch you; but on the other hand Cintiq the Inescapable will haunt you forever and ever and make your life miserable.

With enemies already being less likely to target your Minions, I personally wouldn't be keen on drawing more attention to me.
Last edited by Vipermagi#0984 on Jul 11, 2015, 6:38:26 PM
Well sure I'd prefer not to tank but I needed the mana regen. :)
Besides, things like SRS don't really tank much or do they?

no they don't. i guess this warcry works then.

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