[2.0 Build] Marauder Zealadin
I've been thinking about a build for a while and am up for some suggestions. The goal of the build is to recreate the nostalgia of the diablo 2 Zeal paladin, who uses a shield and one hand weapon to cut down his foes.
I am unsure if I should go Blood Magic or use mana for two heralds, an offensive aura, and still be able to use mana to attack and leap around (might go Whirling Blades).
I used the "Path of Exile - Passive Skill Tree Planner" app to create the build and would appreciate any constructive feedback, what's the build lacking in or too inefficient/redundant? With the fairly defensive skill tree, I'm relying on auras and buffs to make up the difference in damage but with the goal of having Onslaught up often I don't think it's an awful idea. I've tried to choose +phys damage over attack speed with Onslaught in mind but unsure of what the dps output would be.
Marauder - "Paladin Skill tree": http://poeurl.com/zpI6peW
Bringer of Rain helm
Aegis Aurora or Lioneye's Remorse
-The anvil amulet
-Death Rush amethyst ring
Possible weapon choices:
Ichimonji one hand sword
Relentless Fury <-- probably this
Bringer: double strike + Multistrike + meleesplash (or lifeleech) + Blood Magic
Reckoning + ((lifeleech?) or (enduring charge on melee stun (+ stun)))
Leap Slam + faster attacks + fortify (+ enduring charge on melee stun/Blood Magic)
cast on dmg taken + blood rage + enfeeble
herald of fire (+ Herald of ice?)
self cast Enduring Cry & Immortal Call + Increased Duration
Anger (+/- hatred) // or other aura (haste?)
on Jun 14, 2015, 3:26:20 AM
Could u up a video pls?
on Jul 12, 2015, 12:29:05 PM