Colorful Flicker while AFK (Graphical)

Seems to be a minor graphical bug. Standing still in town (Sarn) leaving the computer for some time. When I returned most of the screen was blinking / flickering full of colors (or so it looked like), but the images taken show that it was rapidly changing between a mixture of many different UI layouts. Game was running in full screen at 1920 x 1080 and the graphical noise was removed after switching from 'Fullscreen' to 'Windowed' and also fixed if switching back again.

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Images can be found here (last one is the bug ref):

http://postimg.org/gallery/2b9uybxpm/8aea7eef/


ref#: 3.200.345.072

Intel Core i7-4700MQ
16 GB Ram
Nvidia Geforce GT 755M SLI 4GB
Windows 8.1 64-bit

Last edited by tawapah on Mar 5, 2015, 3:39:29 PM
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I´m not completely certain, whether this is related, but I experienced also graphical glitches lately. Usually shortly after an area change. This can be sometimes fixed by an arbitrary action, but did not, when I was the last time in Merveil´s arena, otherwise I wouldn´t have note you of this rarely reproducable one, although it did occur more often lately.
Edit: This can also manifest in ui elements hided on any player action with minor shader corruption. I had it once more in a persistent way. Changing areas can worsen the effect. Sometimes there is a short lag, which can sometimes fix the corruption. I´ve added three more screenshots.
Hardware Specs:
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Time of this report: 3/5/2015, 19:59:39
Machine name: SONNENGEBLEICHT
Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_r7.150109-2022)
Language: German (Regional Setting: German)
System Manufacturer: INTEL_
System Model: DH87RL__
BIOS: Default System BIOS
Processor: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 CPUs), ~3.0GHz
Memory: 8192MB RAM
Available OS Memory: 8104MB RAM
Page File: 2287MB used, 7096MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
Card name: Intel(R) HD Graphics 4600
Graphics driver is up to date.

Bug report reference number: 2.820.191.297
Here a few nice images. During the first, the log did create a critical one:
2015/03/05 00:01:42 1625484 26 [CRIT Client 2644] Couldn't find centre of Merveil's arena
Before that, there were lots of the following debug log, but they seem to occur also without graphical glitches:
2015/03/05 00:00:55 1578312 cc [DEBUG Client 2644] Object: 10632 died to degen from buff with owner (killer): 2792 and aura_owner: 0
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Last edited by SimonsOnkel on Mar 5, 2015, 6:42:45 PM

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