Pure Summoner Build [1.2]
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Hi All,
I am planning on a pure summoner build, please review the tree below. The main point of that build is that all offence and defense is relayed on the minions. The point of this build is strong solo, for quick map throughput. Though I guess I might need some help on bosses. As you can see, Beside of the Minions related buffs I am planing on the following: Necromancer Aegis to amplify the minions defenses Some shield amplifier nodes - I wonder who will benefit from that? minions through "Necromancer Aegis" or the Summoner and how good they are on ES shield? (I don't have mush STR for something else) Manna and aura's - reduce cost and amplify range, + some regeneration Some energy Shield for basic defense What can go wrong? Please suggest improvements! Thank you in advance Last edited by urmas80#5859 on Sep 7, 2014, 1:02:02 PM
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I am new to Path of Exile, I wanted to build as my first character a "necro" as in the old Diablo 2 and was very glad to see this tree / build. I don't know enough to comment BUT in D2 this kind of build worked well and I am going to use it. I would suggest perhaps IDEMS for the build for the new people
.Low mid and optimal. once again nice tree I am going to use it. :) |
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- Shield enhancing nodes do not apply to minions when u use Necromantic aegis.
So basically shield nodes are now double useless =D. They don't apply to your character nor do they apply to your minions. - Those nodes behind necromantic aegis are generally not that good. You'll get near max block chance with bone offering + a shield. - There are a couple spots on your passive tree where u spend about 4-5 pts trying to bridge across when u could be spending just 1 pt. here is a revised copy: with better pathing for what your trying to get on the tree http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAW8EBwZJCPQNfBCXEVATbBZvFy8abBslHNwdTx2qJKoo-iqYL281uTbpOlhEBEWdRnFJUUuuTLNNuVNSVcZVC1lfJWpFca18qZOdqQ2qsa9ttGXC7dFV9GH_GgKSCx4RIhWCIQIt6j0aP-pAzkyeYrZrgm6GdrqaspwinK6h9qsSsmLB3tAy4k7zqv5fAVMHFw23JPcy80_vZC9kT2VvfiuGI4vfjaukC6rrr5Ovu7BjsivDV8h731_no-oD60v5J - Reduced mana nodes are useless on a summoner(unless your playing SummonRagingSpirit and even then just get more mana regen). You don't cast much and generally you'll have enough mana and regen to cast everything u need with just a few mana nodes - Consider getting Elemental equilibrium as your most likely going to be running hatred aura. Its a free -50% all resist. If your character triggers a lightning spell on the enemies they will -50% resist for 5s but minions cannot trigger EE so its one of the best nodes on the tree for summoner for damage. - Chaos damage will be a threat so i grabbed some of those hp/chaos nodes. Your build is a hp/es hybrid Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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