Make Spark bounce off Frost Walls

As you may know Spark is most effective when combined with multiple projectiles, pierce, and when used in a closed room, because the projectiles bounce off walls. In large, open areas the effectiveness of spark is drastically reduced because there are no walls for the projectiles to bounce off.

If Spark would bounce off Frost Walls, unafraid casters had the option to build Frostwall-cages in open areas, trapping the monsters (and themselves) within and then start some major Spark action. Sounds like a cool combo to me.
Disregard witches, aquire currency.
Last edited by dust7#2748 on Oct 9, 2011, 3:32:20 AM
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why stop at spark?

A reflective-surfaces projectile support gem could be interesting.
"
Covertghost wrote:
why stop at spark?

Well, because it is Sparks inherent ability to bounce off walls. Not bouncing off Frost Wall seems like a bug.

"
Covertghost wrote:
A reflective-surfaces projectile support gem could be interesting.

Sounds fun but hard to balance for all projectiles, especially the ones that have 100% pierce like freezing pulse.
Disregard witches, aquire currency.
First of all I love the idea about FW reflecting spark. Adds some tactical element which could be quite fun.

"
dust7 wrote:
"
Covertghost wrote:
why stop at spark?

Well, because it is Sparks inherent ability to bounce off walls. Not bouncing off Frost Wall seems like a bug.

"
Covertghost wrote:
A reflective-surfaces projectile support gem could be interesting.

Sounds fun but hard to balance for all projectiles, especially the ones that have 100% pierce like freezing pulse.

Yeah, but I can still dream about 150 mana fireballs with pierce bouncing of walls and fly 3 screens far... Enter the dungeon. All dead :D
"
dust7 wrote:
"
Covertghost wrote:
why stop at spark?

Well, because it is Sparks inherent ability to bounce off walls. Not bouncing off Frost Wall seems like a bug.

"
Covertghost wrote:
A reflective-surfaces projectile support gem could be interesting.

Sounds fun but hard to balance for all projectiles, especially the ones that have 100% pierce like freezing pulse.


balancing could easily be done by:
- limiting the number of bounces (depending on gem level)
- reducing damage after each bounce (depending on gem level)
I think a Ricochet support gem would be a great idea. Limit it to one bounce should be plenty but definitely no more than two.
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