Run ALL THE AURAS! All the map mods! A zombie summoner and aurabot guide (with mf!) [1.2.0]

So the idea behind this build came since 1.2 introduced an insane Mortal Conviction. It now gives 60% less mana reserved instead of the old 40%. This means that you can run every single aura in the game. This is quite silly, but means you need to have some way to deal damage with the low life that you have left. Some solve this problem by running links with reduced mana or life gain on hit.
I instead went the way of summoning since your auras both buff you, your party, and your minions (Especially good now with generosity in the game!) and you don't need to recast your damage dealing spell all the time.

The core idea of this build is to:
Be able to solo high level content
Be a great support to any group with insane auras
Be able to run high amounts of rarity and quantity!

Now how do you get enough damage with minion nodes, and also be able to use every aura? Just grab all of the nodes! Here's the planned level 100 tree aswell as my current tree (only level 86).

As you can see, it's possible to grab every aura node and every minion node (except for the block nodes behind Necromantic Aegis) on the tree! And still have room left for better defences!

Bandit rewards is just the skillpoint for every difficulty

The gear that's needed for this build is

Chest

or

Pretty selfexplanatory, enables you to survive chaos damage when you're reserving almost all of your life with auras. Solaris Lorica is definitely viable since you will not be taking that much damage, your zombies will be on the forefront soaking up the most of it.

Helmet

Alpha's Howl buffs our auras and helps us run all of the auras. Also gives a nice freeze immunity since lowlife builds otherwise tends to have a problem with freeze.

Shield

Again, helps us run more auras while also buffing them.

These are the only required pieces, the rest can be filled with rares/uniques to your choosing so it's extremely easy to stack high IIR/IIQ!

This is my current gear setup.
My gear


The links for your zombies is
Melee phys - Melee splash - Empower - Minion damage - Multistrike - Raise zombie

In every piece except for your weapon and chest you'll put auras, reduced mana and generosity.

Currently my setup is
Helmet: Reduced Mana - Grace - Purity of Fire - Discipline
Gloves: Reduced Mana - Generosity - Hatred - Wrath
Boots: Reduced Mana - Purity of Ice - Purity of Lightning - Haste
Shield: Anger - Vitality - Determination
Weapon: Convocation - Desecrate - Flesh Offering

I really like the weapon setup as it is, but you can easily switch it around so you maybe run a curse instead, or maybe even vaal skeletons for the super easy boss kill!


Defence

The armour is pretty low as of right now, but once I get to iron reflexes that should shoot up extremely high thanks to grace+determination! The build is already decently "tanky" as the only thing that should reach you would be the occasional spell and your purities cover those! The evasion is a pretty good defence for the moment, so you can stand in the middle of packs for a bit and still not die. I've been doing pretty nasty 77 maps solo without ripping.


Tried respeccing some to get to iron reflexes, and I lose around 400 es but gain 16k armour.
So what I did was unspecc the body and soul cluster and just pathed straight to IR. It's really worth it just to get the huge armour buff, and I can also spec unwavering now without losing the huge defence that was my evasion before.

Videos

Easy Precinct Clear
http://www.twitch.tv/mull_gubben/c/4977057

Shrine - Minmax - Ele reflect - Unique dmg and haste - Ele equilibrium - Magic monsters
http://www.twitch.tv/mull_gubben/c/4994989

Shrine - Phys reflect - Magic monsters - Frenzy charge - Hexproof
http://www.twitch.tv/mull_gubben/c/4994980



Pics

Just did a level 77 jungle valley boss via Zana on the build! EZ
http://i.imgur.com/u6HR5Wm.jpg

Armour with granite pot no Iron Reflex
http://i.imgur.com/jYGdFOT.png

Armour with granite and Iron Reflex no Body and Soul cluster
http://i.imgur.com/nx4tSqP.png


All in all the build is extremely good since it both buffs your party with extremely potent auras, can quickly solo clear high level maps (while some other aurabots simply can't play solo), and you can stack pretty high mf! But maybe the best part of all: It can do literally every map mod! It doesn't care about reflect, no regen, half regen, min max, temp chains, enfeeble or even bloodmagic! Since the map mod curses only affect you and not your minions your clearspeed is pretty much the same.

Please leave any feedback and comments!
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
Last edited by mull_gubben on Aug 27, 2014, 5:13:22 PM
Last bumped on Apr 6, 2016, 12:24:39 PM
Would love to see a video!
Was doing this build for a while. get a shavs revelation and gg
Looks good~!
Just cleared a lvl 77 Jungle Valley thanks to Zana! So easy with this build :D http://i.imgur.com/u6HR5Wm.jpg
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
Last edited by mull_gubben on Aug 24, 2014, 5:47:48 PM
Updated with some new videos

Shrine - Minmax - Ele reflect - Unique dmg and haste - Ele equilibrium - Magic monsters
http://www.twitch.tv/mull_gubben/c/4994989

Shrine - Phys reflect - Magic monsters - Frenzy charge - Hexproof
http://www.twitch.tv/mull_gubben/c/4994980
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
this is a nice looking build i will def be watching this at it grows
can you do Atziri with this?
Updated with a respec into iron reflexes and unspeccing Body and Soul cluster (Will get body and soul at a later point)

http://i.imgur.com/YMNvyRA.png
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
How viable would this build be in hardcore? And with only a 5l shavs?

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