Health not refilling per round in PvP - Bug 2849362980

In PvP, currently health and mana are not refilled for the winner(s) of a round. This began in patch 1.1.2 and seems to happen every time.


http://i.imgur.com/4dw3NF2.jpg

This is my health and my teammate's during the start-of-round countdown; not refilled from the previous round.

Please fix this quickly; it makes PvP unplayable for certain builds, like low-life.
Last edited by MrEnzyme on Apr 13, 2014, 6:57:05 PM
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no bueno
Yes this gets very annoying, it punishes you for winning and makes you start off damaged. Pain in the ass!!! PLEASE GGG FIX PVP!!!
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So at the end of a round winner keeps current mana and life from the previous round. I have been testing it. If you had a clarity on or any aura reserving "energy" and won the round it removes it for next round and doesnt refill the newly unreserved amount. This is breaking queued pvp, please hotfix GGG
I Stream PvP Twitch.tv/GrindcoreTHRALL
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needs fixed
Seriously screwing with the mana plans i had with my character
I've fixed this and it should be deployed in the next patch. Thanks for the report.
Last edited by Mark_GGG on Apr 13, 2014, 10:44:43 PM
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Mark_GGG wrote:
I've fixed this and it should be deployed in the next patch. Thanks for the report.
Thank you so much. :D
ก็็็็็็็็็็IGN:Varanice(90 EA Marauder); Aura_Amoureux (8X LL Aurastack Cyclone Scion)
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I also play LLD PvP in SC, and race as Witch or occasionally Scion.
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Thanks GGG

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