>>Guru's Lightning Strike Sword Scion<< 20k DPS! [1.0.5]
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The reason I originally made this build is because it combines three of my favourite things:
Lightning Strike - An epic melee skill which looks awesome as you call down lightning from the heavens to mow down all of your enemies. Also using Lightning Strike means you are not affected by either physical reflect or elemental reflect... more on this later! Scion - The most versatile class with which you can build pretty much any sort of character. Also she does look pretty damn hot... am I right fellas? ;) Swords - Fastest two-handed melee weapon in the game and they just look epic! (especially with the radiant weapon effect) The reason I'm posting this build up on the forums is because there are barely any Lightning Strike builds on here. For such a great skill I'd think people would make more builds for it. So right now at level 85 here are a few key stats with this build: 21K DPS unbuffed - real dps is more like 20k-50k depending on whether I'm on a single target or group. Q20 Lightning Strike means a 60% chance for projectiles to pierce so in a group my dps is much higher than on a single target. 4K Health - That sounds sort of squishy and it is, but you do so much damage that 8.8% life leech plus Vaal Pact means you rarely ever go below 50% health (I pretty much never die on 75+ maps). Also devouring totem and life leech from molten shell help alot. 6K Armour unbuffed - again sounds kind of low but it gives 40% physical damage reduction unbuffed and armour increases alot when enduring cry and molten shell proc; also when you're surrounded by a group of physical damage dealers, just use enfeeble and you're good to go. 20% Crit chance with 344% crit multiplier - this isn't really a crit build per say Immune to reflects - As I mentioned above, because your damage is split half into physical and half into lightning you're pretty much immune to both reflects with 8.8% life leech and Vaal Pact. Never run out of mana. EVER! - Because of high intelligence, I can use lvl 20 Clarity plus 2% mana leech on physical damage; this means that I never run out of mana and can keep on hitting shit for all of eternity. Here is the build at 85: http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAdwB5wOWBqIOSBDwEZYTnha_F9wbqhv6HNwhYCXfJpUotSmlKjgxnjIJMn41kjXWNug6UjpxOuE7KECgRQpGcUd-SshN404qVUtWBFivXfJgQ2CIYVJh4mVNapNsRm1KbXtuPW5pbqpwUnDVcmx08XgNfjN_xoE6gwmE2YZgh2qH24jtiPGMNpBskyedo565n8ukGaSRplenNKluqZSsWa-itAy1SLXytkG-ir6nvrzAD8BRwQfEuNJN1e3V-OOE52PvTvF28kXz6vTG_Kv-Cv6P Here is the final completed build at 94: http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAdwB5wOWBqIG7g5IEPARlhOeFCAWvxfcG6ob-hzcIWAl3yaVKLUppSo4MZ4yCTJ-NDU1kjXWNug6UjpxOuE7KECgRQpGcUd-SshN404qUEdVS1YEWK9d8mBDYIhhUmHiYxdlTWqTbEZtSm17bj1uaW6qcFJw1XJsdPF4DX4zf8aBOoMJhNmGYIdqh9uI7YjxjDaQbJMnl3Cdo565n8ukGaSRplenMKc0qW6plKxZr6K0DLVItfK2Qb6Kvqe-vMAPwFHBB8S40k3UUtXt1fjXfuOE52PvTvF28kXz6vTG_Kv-Cv6P NOTE - At 94, I expect my DPS to go upto 30k because of the extra dmg and AS nodes! Here is my gear: If you have any questions please don't hesitate to ask. Last edited by Guruguru#3428 on Feb 2, 2014, 10:31:33 AM
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Video pls....
IGNs: eternal_nina, eternal_madira, eternal_reaper, getmyshadow, eternal_ihgheart, eternal_darkess.
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You have 20k dps, why make 50k dps title? facepalm
Lol'd at melee physical damage, doesnt work with the projectiles... Your real aoe dps is 14k because of 70% projectile effectiveness ... and wait for it, actually less than 10k because mpd doesnt work with the projectiles. Spec into RT, your crit chance is too low, you get more way more dependable dmg with RT LS doesnt make you immune to reflect, it just makes it much much easier on low dps builds. A crit LS build will still have trouble with reflect. LMP? just reduced your dps even more, fantastic. LS doesnt shotgun. Multistrike? even further per hit damage reduction. LS - FA - PPD - WED - BM - LL (or added fire + life leech from gear) |
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" Iron Grip means that physical damage applies to projectiles as well as melee attacks so melee physical damage does work... Resolute technique would decrease my overall DPS since I have an accuracy rating of 88% anyway. I get a lot more dps missing 12% of the time and criting 20% of the time than I would hitting a 100% of the time. Well so far no reflect map has killed me so I don't know how I'm not immune to it. Could you explain precisely how LMP reduces damage further? |
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" LMP = 30% less dmg, its on the gem. 3 projectiles are enough with LS. LS cannot shotgun. LS itself is also 30% less dmg on projectiles, which doesnt show on the tooltip. Tooltip = melee hit, so it shows mpd and 100%, which isnt so for projectiles. MPD doesnt work with iron grip ... its giving you fake paper dps. Read the keystone well. No, you dont get more dps with 20% crit and a low crit multi. With 150 crit multi, thats only 10% more dps in theory, (0.2 x 0.5 + 1) but since you can go long streaks without critting, you arent guaranteed to even crit at all in 1 second. Hence you will have 88% or less dps of what RT offers many times. The 12% less hitting could also be more, screen is an approximation. RT is always the best when you have low cc and cd. I didnt say you werent immune to reflect. You said Also using Lightning Strike means you are not affected by either physical reflect or elemental reflect... more on this later! --> This is not true for every LS build. People new to the game could misinterpret this. Last edited by rhoasjustkilledmybaby#4065 on Jan 28, 2014, 10:35:31 AM
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" A level 20 LMP has +38% projectile damage... so how does the damage reduction apply? Surely I get a net damage increase of 8% on my projectiles. Could you tell me exactly how MPD doesn't work with Iron Grip rather than simply just stating it is so and leaving it at that. My crit multiplier isn't 150%, it's 344%, so again I don't understand how I would get more DPS by using resolute technique? |
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The key words are "increased" and "more", "reduced" and "less".
"More" and "less" multipliers are multiplied against the totals of "increased" and "reduced" multipliers. LMP for example @20 gives 38% increased and 30% less. 30% less is essentially a multiplier of 0.7(1 - 0.3) on top of all your damage If your damage is 100% without modifiers, it is (100+38)*(0.7) with lmp which is 96.6% If you also add GMP to it, it would look like (100+38+38)*(0.7)*(0.5) which is 61.6% To completely negate a 50% less multiplier, you need a 100% more multiplier because if you look at it in terms of fractions, 50% less is 1/2, and the reciprocal of that is 2. You're not using a GMP, but I'm using 50% as an example because it has better numbers to work with here. Melee Physical Damage doesn't apply to Iron Grip because Iron Grip only affects the damage bonus you got from strength. If you look at the STR stat, you can see that you get 1% increased melee physical damage for every 5 points. It is this bonus that iron grip adds. Also, 20% crit chance with multistrike is still 20% crit chance. The crit is rolled once per use, so any skill using multistrike will either not crit, or crit all 3 hits. At 20% chance it would look like:(hit hit hit)(hit hit hit)(hit hit hit)(hit hit hit)(crit crit crit). You can change the order of each () as per rng, but your string of hits will generally look like that. | |
" this (pun intended) he said everthing for me ... but to recap ... read LMP stats closely, it says 30% LESS damage and 36% increase ... increase is nothing special, but less is a huge loss. It is overall multiplicative (in this case a negative -> 0.7) and increases are just additive with all other ... well, increases from passive, gear, skills, oak reward, belt bonus, str / iron grip etc Lightning itself *also* reduces projectile damage by 30% less, and the tooltip displays the initial melee hit, which you are not really using ... well, at all, if you shift attack and only care for the projectile aoe. So with LMP and multistrike it looks like this: damage x 0.7 x 0.7 x 0.64, without lmp and ms its just damage x 0.7 on projectiles, when you remove lmp and mpd and add proj phys damage you gain ~110% more dps ... double! Multistrike is debatable, since it doubles attack speed it actually keeps dps more or less the same, but I like per hit damage myself. You can use it, I suppose. Iron grip + mpd ... again read the keystone carefully, and switch to proj physical damage. And yep multistrike means you get even less chances to crit in a second, because its treated as one sequence per 3 hits, so even if the screen assumes you crit 20% in a second, in the game it doesnt really work like this. You do have decent crit multi, but I think RT is still more worth it with low crit chance. Last edited by rhoasjustkilledmybaby#4065 on Jan 29, 2014, 2:15:53 AM
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20% chance to crit with multistrike does not give you 60% chance to crit at least once in the sequence ;). its a little under 50% actually. (1-(0.8*0.8*0.8))= 0.49 or 49%
Just came here to correct math ;) |
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" thing is, it either all crits or it doesnt, which is arguably worse with a low chance |
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