D3D Error
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Posting on behalf of a buddy who is getting this error that I have seen fairly commonly among others:
The d3d device has a non zero count, objects were not released error I was seeing people posting specs and I'm not very familiar with hardware and system req type of things, I know he is on an older comp but I had him run speccy hoping someone could help us out here. If he needs to update his drivers, how would he go about doing so? Would he actually have to buy new ones? ![]() |
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Sorry, that graphics card is 9 years old and isn't Shader Model 3.0 compatible, that whole computer is much too old for any modern games though.
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Ah ok thanks.
So even replacing it with one that is compatible with shader would not help? Last edited by Marysvillain#1709 on Jan 23, 2013, 10:33:33 PM
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" It would run, but very slowly, and would be likely to run out of memory and crash. Balance & Design
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my system is
Microsoft windows XP professional version 2002 service pack 3, RC 3.58 Pentium® dual-core CPU E5700 @ 3.00 GHz 3.00 GHz 2.00 GB of RAM VGA 2048 MB Nvidia Geforce GT 440 (310.70 up to date) dose anyone know why is this game not work at my system my HDD is 1000GB and Why the hell when i try to play this game sending me D3D error i can go to the game menu and select teams after all these things when i hit the enter to start the game it show me D3D error. help me on this . the d3d device has a non - zero reference count meaning some objects were not released this is all about urban freestyle soccer game only its system requirements are given below Urban Freestyle Soccer Publisher: Acclaim Developer: Silicon Dreams Minimum System Requirements OS: Windows 98/ME/2000/XP Processor: Pentium 3 @ 500 MHz Memory: 128 MB Hard Drive: 160 MB Free Video Memory: 32 MB Sound Card: DirectX Compatible DirectX: 9.0 Keyboard & Mouse CD/DVD Rom Drive |
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turn off mumble before launch the game
"overlay bug" |
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