Alira's amulet, bandit sceptres and summon skeleton

Alira didn't drop her amulet when I killed her today. Probably it's because she was trapped in a corner by my minions when she died. She dropped 2 other items, but not an ammy.

http://i1255.photobucket.com/albums/hh632/Unfrog/Aliranoamulet_zps73185042.png

Here is a screenshot of where she died. I remember summoning some skeletons next to her soon before she died, so maybe they pushed her even further.



Another issue I've had was when I tried rising Oak's archer (from inside Oak's 'village', he was neutral before I started the fight) during the fight- the sceptre just stood there, not shooting nor walking. After the fight I made another sceptre like that and took him around the area. He would only get telleported to me when I got too far away, but still wouldn't walk or fight.



The third issue is probably known by now: when summoning skeletons for the first time in an area, the client freezes for a little bit before everything returns to normal. This can get quite dangerous for summoners before they get their zombies out.

Cheers.
Hmm, this isn't the first report we've seen like this. The problem that caused it should have been fixed now, so something else is going wrong now! We'll investigate.
Balance & Design
Same problem with The Weaver killed by minions :x

No Maligaro Spike drop when killed by minion :'(
Happened to me too with alira .. she did not drop the amulet. I also used skeletons and she was in a corner.
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Karinst wrote:

Another issue I've had was when I tried rising Oak's archer (from inside Oak's 'village', he was neutral before I started the fight) during the fight- the sceptre just stood there, not shooting nor walking. After the fight I made another sceptre like that and took him around the area. He would only get telleported to me when I got too far away, but still wouldn't walk or fight.

This is known, it's a bug with the AI for this enemy being all tied to the bandit quest.


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Karinst wrote:

The third issue is probably known by now: when summoning skeletons for the first time in an area, the client freezes for a little bit before everything returns to normal. This can get quite dangerous for summoners before they get their zombies out.

This is known, it's a bug with doing any skill for the first time in a level. This is going to be smoothed out when they get to it, but pre-loading all the animations for anything you could do isn't trivial.

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